internal static extern bool SteamAPI_IHmd_GetLastTrackerFromHeadPose(IntPtr instancePtr, ref vr::HmdMatrix34_t pmPose);
internal static extern bool SteamAPI_IHmd_GetViewMatrix(IntPtr instancePtr, float fSecondsFromNow, ref vr::HmdMatrix44_t pMatLeftView, ref vr::HmdMatrix44_t pMatRightView, ref vr::HmdTrackingResult peResult);
internal static extern bool SteamAPI_IHmd_GetTrackerFromHeadPose(IntPtr instancePtr, float fPredictedSecondsFromNow, ref vr::HmdMatrix34_t pmPose, ref vr::HmdTrackingResult peResult);
public abstract bool GetTrackerFromHeadPose(float fPredictedSecondsFromNow,out vr::HmdMatrix34_t pmPose,out vr::HmdTrackingResult peResult);
public override vr::HmdMatrix44_t GetProjectionMatrix(vr::Hmd_Eye eEye,float fNearZ,float fFarZ,vr::GraphicsAPIConvention eProjType) { CheckIfUsable(); vr::HmdMatrix44_t result = NativeEntrypoints.SteamAPI_IHmd_GetProjectionMatrix(m_hmd,eEye,fNearZ,fFarZ,eProjType); return result; }
public abstract void GetProjectionRaw(vr::Hmd_Eye eEye,out float pfLeft,out float pfRight,out float pfTop,out float pfBottom);
public abstract vr::HmdMatrix34_t GetHeadFromEyePose(vr::Hmd_Eye eEye);
public override bool GetLastTrackerFromHeadPose(out vr::HmdMatrix34_t pmPose) { CheckIfUsable(); bool result = NativeEntrypoints.SteamAPI_IHmd_GetLastTrackerFromHeadPose(m_hmd,ref pmPose); return result; }
internal static extern void SteamAPI_IHmd_GetEyeOutputViewport(IntPtr instancePtr, vr::Hmd_Eye eEye, ref uint32_t pnX, ref uint32_t pnY, ref uint32_t pnWidth, ref uint32_t pnHeight);
public override bool GetViewMatrix(float fSecondsFromNow,out vr::HmdMatrix44_t pMatLeftView,out vr::HmdMatrix44_t pMatRightView,out vr::HmdTrackingResult peResult) { CheckIfUsable(); bool result = NativeEntrypoints.SteamAPI_IHmd_GetViewMatrix(m_hmd,fSecondsFromNow,ref pMatLeftView,ref pMatRightView,ref peResult); return result; }
public override bool GetTrackerFromHeadPose(float fPredictedSecondsFromNow,out vr::HmdMatrix34_t pmPose,out vr::HmdTrackingResult peResult) { CheckIfUsable(); bool result = NativeEntrypoints.SteamAPI_IHmd_GetTrackerFromHeadPose(m_hmd,fPredictedSecondsFromNow,ref pmPose,ref peResult); return result; }
public override vr::HmdMatrix34_t GetHeadFromEyePose(vr::Hmd_Eye eEye) { CheckIfUsable(); vr::HmdMatrix34_t result = NativeEntrypoints.SteamAPI_IHmd_GetHeadFromEyePose(m_hmd,eEye); return result; }
public override vr::DistortionCoordinates_t ComputeDistortion(vr::Hmd_Eye eEye,float fU,float fV) { CheckIfUsable(); vr::DistortionCoordinates_t result = NativeEntrypoints.SteamAPI_IHmd_ComputeDistortion(m_hmd,eEye,fU,fV); return result; }
public override void GetProjectionRaw(vr::Hmd_Eye eEye,out float pfLeft,out float pfRight,out float pfTop,out float pfBottom) { CheckIfUsable(); pfLeft = 0; pfRight = 0; pfTop = 0; pfBottom = 0; NativeEntrypoints.SteamAPI_IHmd_GetProjectionRaw(m_hmd,eEye,ref pfLeft,ref pfRight,ref pfTop,ref pfBottom); }
public abstract void GetEyeOutputViewport(vr::Hmd_Eye eEye,out uint32_t pnX,out uint32_t pnY,out uint32_t pnWidth,out uint32_t pnHeight);
internal static extern vr::HmdMatrix44_t SteamAPI_IHmd_GetProjectionMatrix(IntPtr instancePtr, vr::Hmd_Eye eEye, float fNearZ, float fFarZ, vr::GraphicsAPIConvention eProjType);
public abstract vr::HmdMatrix44_t GetProjectionMatrix(vr::Hmd_Eye eEye,float fNearZ,float fFarZ,vr::GraphicsAPIConvention eProjType);
internal static extern void SteamAPI_IHmd_GetProjectionRaw(IntPtr instancePtr, vr::Hmd_Eye eEye, ref float pfLeft, ref float pfRight, ref float pfTop, ref float pfBottom);
public abstract vr::DistortionCoordinates_t ComputeDistortion(vr::Hmd_Eye eEye,float fU,float fV);
internal static extern vr::DistortionCoordinates_t SteamAPI_IHmd_ComputeDistortion(IntPtr instancePtr, vr::Hmd_Eye eEye, float fU, float fV);
public abstract bool GetViewMatrix(float fSecondsFromNow,out vr::HmdMatrix44_t pMatLeftView,out vr::HmdMatrix44_t pMatRightView,out vr::HmdTrackingResult peResult);
internal static extern vr::HmdMatrix34_t SteamAPI_IHmd_GetHeadFromEyePose(IntPtr instancePtr, vr::Hmd_Eye eEye);
public abstract bool GetLastTrackerFromHeadPose(out vr::HmdMatrix34_t pmPose);
public override void GetEyeOutputViewport(vr::Hmd_Eye eEye,out uint32_t pnX,out uint32_t pnY,out uint32_t pnWidth,out uint32_t pnHeight) { CheckIfUsable(); NativeEntrypoints.SteamAPI_IHmd_GetEyeOutputViewport(m_hmd,eEye,ref pnX,ref pnY,ref pnWidth,ref pnHeight); }