public vdText getVdText() { text.TextString = this.getContext(); text.Style.FontFile = this.getFont(); text.Height = this.getHeight(); text.Update(); return(text); }
public void SetTextSize(double txtSize) { for (int i = 0; i < this.doc.ActiveLayOut.Entities.Count; i++) { vdText txt = this.doc.ActiveLayOut.Entities[i] as vdText; if (txt != null) { txt.Height = txtSize / 10.0d; txt.Update(); } } this.doc.Redraw(true); }
private void Set_TextSize() { foreach (var item in VDoc.ActionLayout.Entities) { if (item is vdMText) { vdMText t = item as vdMText; t.Height = TXT_SIZE; t.Update(); } if (item is vdText) { vdText t = item as vdText; t.Height = TXT_SIZE; t.Update(); } } VDoc.Redraw(true); }
//Chiranjit [2011 12 14] void ResizeText(double text_size) { for (int i = 0; i < MainDoc.ActiveLayOut.Entities.Count; i++) { vdText t = MainDoc.ActiveLayOut.Entities[i] as vdText; vdMText m = MainDoc.ActiveLayOut.Entities[i] as vdMText; if (t != null) { t.Height = text_size; t.Update(); } else if (m != null) { m.Height = text_size; m.Update(); } } MainDoc.Redraw(true); MainDoc.Update(); }
public void Draw_Boq(vdDocument doc) { for (int i = 0; i < doc.ActiveLayOut.Entities.Count; i++) { vdText txt = doc.ActiveLayOut.Entities[i] as vdText; if (txt != null) { #region SWITCH switch (txt.TextString) { case "size1": txt.TextString = size1; break; case "bgd": txt.TextString = bgd; break; case "d1": txt.TextString = d1.ToString(); break; case "d2": txt.TextString = d2.ToString(); break; case "dist1": txt.TextString = dist1.ToString(); break; case "dist2": txt.TextString = dist2.ToString(); break; case "dist3": txt.TextString = dist3.ToString(); break; case "dist4": txt.TextString = dist4.ToString(); break; case "bno1": txt.TextString = bno1.ToString(); break; case "bno2": txt.TextString = bno2.ToString(); break; case "bno3": txt.TextString = bno3.ToString(); break; case "bno4": txt.TextString = bno4.ToString(); break; case "bno5": txt.TextString = bno5.ToString(); break; case "bwt1": txt.TextString = bwt1.ToString(); break; case "bwt2": txt.TextString = bwt2.ToString(); break; case "bwt3": txt.TextString = bwt3.ToString(); break; case "bwt4": txt.TextString = bwt4.ToString(); break; case "bwt5": txt.TextString = bwt5.ToString(); break; case "depth": txt.TextString = depth.ToString(); break; case "shape1": txt.TextString = shape1.ToString(); break; case "shape2": txt.TextString = shape2.ToString(); break; case "shape3": txt.TextString = shape3.ToString(); break; case "shape4": txt.TextString = shape4.ToString(); break; } #endregion txt.Update(); } } }