private vdPolyface CreatePolyFaceFromCurve(vdPolyline curvePath, double diameter) { var pf = new vdPolyface(); pf.SetUnRegisterDocument(vDraw.ActiveDocument); pf.setDocumentDefaults(); var circle = new vdCircle { Radius = diameter / 2.0 }; vdCurve path = curvePath; if (curvePath.VertexList.Count == 2) { var line = new vdLine(); line.SetUnRegisterDocument(vDraw.ActiveDocument); line.setDocumentDefaults(); line.StartPoint = curvePath.getStartPoint(); line.EndPoint = curvePath.getEndPoint(); path = line; } pf.Generate3dPathSection(path, circle, new gPoint(0, 0, 0), 6, 1); pf.SmoothAngle = 45; pf.PenColor.ColorIndex = 2; vDraw.ActiveDocument.ActiveLayOut.Entities.Add(pf); return(pf); }
private void InitEntityInModelBlock() { if (ModelBlock == null) { return; } foreach (MeshData mesh in ModelBlock.Meshs) { vdPolyface vdp = AddMeshToEntities(vDraw.ActiveDocument.ActiveLayOut.Entities, mesh); if (vdp != null && ExportSetting.SystemSetting.DefaultLayerName.Length > 1) { SetEntityLayer(vdp, ExportSetting.SystemSetting.DefaultLayerName); } } foreach (InsertData ins in ModelBlock.Inserts) { vdInsert vdi = AddInsertToEntities(vDraw.ActiveDocument.ActiveLayOut.Entities, ins); if (vdi != null && ExportSetting.SystemSetting.DefaultLayerName.Length > 1) { SetEntityLayer(vdi, ExportSetting.SystemSetting.DefaultLayerName); } } vDraw.ActiveDocument.CommandAction.Zoom("E", null, null); }
string Polyface2string(vdPolyface vdp) { if (vdp == null) { return(""); } StringBuilder sb = new StringBuilder(); foreach (int i in vdp.FaceList) { sb.Append(i + ","); } sb.Append("\n"); foreach (gPoint gp in vdp.VertexList) { sb.Append(gp.x + "," + gp.y + "," + gp.z + ","); } sb.Append("\n"); sb.AppendLine(vdp.Layer.Name); sb.AppendLine(vdp.PenColor.ColorIndex.ToString()); sb.AppendLine(vdp.PenWidth.ToString()); sb.AppendLine(vdp.SmoothAngle.ToString()); sb.AppendLine(vdp.visibility.ToString()); return(sb.ToString()); }
string GetBlkMd5(vdBlock vdb) { SortedList <string, string> ss = new SortedList <string, string>(); //Dictionary<string, string> dics = new Dictionary<string, string>(); foreach (vdFigure vdf in vdb.Entities) { if (vdf is vdPolyface) { vdPolyface vdp = vdf as vdPolyface; string str1 = Polyface2string(vdp); if (!ss.ContainsKey(str1)) { ss.Add(str1, str1); } } } StringBuilder sb = new StringBuilder(); foreach (KeyValuePair <string, string> s in ss) { sb.AppendLine(s.Key); } string str2 = GetMD5HashFromString(sb.ToString()); return(str2); }
public void Convert() { //doc.Purge(); SetProgress(5); Dictionary <string, bool> kvs = new Dictionary <string, bool>(); int ipr = 0; int count = doc.Blocks.Count; foreach (vdBlock vdb in doc.Blocks) { ipr++; foreach (vdFigure vdf1 in vdb.Entities) { if (vdf1 is vdPolyface) { vdPolyface vdff = vdf1 as vdPolyface; bool ret = GetVDPBorderLine(vdff, null); if (!ret) { Merge3DFace(vdff); } } } SetProgress(5 + (ipr * 65) / count); } ipr = 0; foreach (vdFigure vdf in doc.ActiveLayOut.Entities) { ipr++; // for (int i = vdf.XProperties.Count - 1; i >= 0; i--) // { // vdXProperty vdx = vdf.XProperties[i]; // if (vdx.Name.StartsWith("CylinderFaceData") || vdx.Name.StartsWith("POINTVECTOR")) // { // vdf.XProperties.RemoveItem(vdx); // } // } if (vdf is vdPolyface) { kvs.Clear(); vdPolyface vdp = vdf as vdPolyface; bool ret = GetVDPBorderLine(vdp, vdp); if (!ret) { Merge3DFace(vdp); } } SetProgress(70 + (ipr * 30) / doc.ActiveLayOut.Entities.Count); } //doc.Purge(); }
string GetPolyFace(vdPolyface vdf, vdXProperties vdxs) { foreach (vdXProperty vdx in vdxs) { if (vdx.Name.StartsWith("")) { string str = vdx.PropValue.ToString(); string[] strs = str.Split(','); } } return(""); }
/// <summary> /// 找到对应的点和向量 /// </summary> /// <param name="i32">定点数组</param> /// <param name="points">坐标数组</param> /// <param name="vdPf">父图形,里面存点和向量</param> /// <param name="orgin">输出找到的点</param> /// <param name="vector">输出找到的向量</param> /// <returns>是否找到</returns> /// bool FindPointVector(gPoints Points, vdPolyface vdp, vdFigure vdPf, ref gPoint orign, ref Vector vector) { int iii = 1; while (true) { string strName = "POINTVECTOR" + iii.ToString(); iii++; vdXProperty vdx = vdPf.XProperties.FindName(strName); if (vdx != null) { string strValue = (string)vdx.PropValue; string[] strs = strValue.Split(new char[] { ',' }); orign = new gPoint(double.Parse(strs[0]), double.Parse(strs[1]), double.Parse(strs[2])); vector = new Vector(double.Parse(strs[3]), double.Parse(strs[4]), double.Parse(strs[5])); double d = -1.0; gPoint gEnd = orign + vector; int currenti = 0; for (int i = 0; i < Points.Count; i++) { currenti = i; gPoint gp = Points[i]; double dd = gp.DistanceFromLine(orign, gEnd); if (d < 0) { d = dd; } else { if (Math.Abs(dd - d) > Globals.VD_ZERO5) { //MessageBox.Show("Error!"); break; } } } if (currenti == Points.Count - 1) { return(true); } } else { return(false); } } }
private vdPolyface AddMeshToEntities(vdEntities entities, MeshData mesh) { vdPolyface onepolyface = new vdPolyface(); onepolyface.SetUnRegisterDocument(vDraw.ActiveDocument); onepolyface.setDocumentDefaults(); // 顶点数组输入 foreach (PointData point in mesh.Vertexes) { onepolyface.VertexList.Add(point.X * Tools.Ft2MmScale, point.Y * Tools.Ft2MmScale, point.Z * Tools.Ft2MmScale); } // 面片索引输入 foreach (TriangleIndexData index in mesh.TriangleIndexes) { onepolyface.AddFaceItem(index.V1 + 1, index.V2 + 1, index.V3 + 1, index.V1 + 1, -1); } onepolyface.SmoothAngle = 45; onepolyface.Layer = vDraw.ActiveDocument.Layers.FindName(mesh.MaterialName); entities.Add(onepolyface); if (ExportSetting.SystemSetting.IsExportTextureFile) { var material = Materials.Find(m => m.Name == mesh.MaterialName); if (material != null && !string.IsNullOrEmpty(material.GetValidMapFile())) { var img = vDraw.ActiveDocument.Images.FindName(Path.GetFileNameWithoutExtension(material.GetValidMapFile())); if (img != null) { onepolyface.PenColor.SystemColor = Color.Gray; onepolyface.PenColor.MaterialImage = img; Matrix mtx = new Matrix(); mtx.IdentityMatrix(); mtx.ScaleMatrix(0.001, 0.001, 1); onepolyface.PenColor.MaterialMatrix = mtx; } } } onepolyface.Invalidate(); onepolyface.Update(); return(onepolyface); }
public CRevit2vdl(string strFile, ProgressBar pgressBar) { progressBar1 = pgressBar; vec.EnsureDocument(); vec.ActiveDocument.EnsureDefaults(); doc = vec.ActiveDocument; vec.Progress += vec_Progress; doc.Open(strFile); foreach (vdFigure vdf in doc.ActiveLayOut.Entities) { if (vdf is vdPolyface) { vdPolyface vdp = vdf as vdPolyface; gPoints gps = vdp.VertexList.Clone() as gPoints; gps.RemoveEqualPoints(); } } }
Int32Array[] MergeList(vdPolyface vdp, Int32Array i32) { vdPolyface vdp1 = new vdPolyface(); gTriangles gts = vdp.GetTriangles(); gTriangle gt = gts[1]; Vector vec1 = new Vector(); Vector vec2 = new Vector(); gPoint gp1 = new gPoint(); gPoint gp2 = new gPoint(); gt.GetPlane(out vec1, out gp1); //找到两个不共线的3三角形 Int32Array[] aa = null; return(aa); }
private void AddPipeToEntities(vdEntities entities, double diameter, gPoint ptStart, gPoint ptEnd, string layerName) { var pf = new vdPolyface(); pf.SetUnRegisterDocument(vDraw.ActiveDocument); pf.setDocumentDefaults(); var line = new vdLine(ptStart, ptEnd); var circle = new vdCircle { Radius = diameter / 2.0 }; pf.Generate3dPathSection(line, circle, new gPoint(0, 0, 0), 6, 1); pf.Layer = vDraw.ActiveDocument.Layers.FindName(layerName); pf.SmoothAngle = 45; entities.Add(pf); }
/// <summary> /// Implementation of the Slice command. /// </summary> /// <param name="doc"></param> public static void Slice(vdDocument doc) { doc.Prompt("Select a vdPolyface Figure"); vdFigure fig; gPoint userpt; //This command waits until thew user clicks an entity. StatusCode code = doc.ActionUtility.getUserEntity(out fig, out userpt); doc.Prompt(null); if (code == StatusCode.Success) { vdPolyface face = fig as vdPolyface; if (face != null) { doc.Prompt("Pick the Origin Point"); gPoint origin; code = doc.ActionUtility.getUserPoint(out origin); doc.Prompt(null); if (code != StatusCode.Success) { return; } doc.Prompt("Give the Slice Direction Vector"); gPoint vector; code = doc.ActionUtility.getUserPoint(out vector); doc.Prompt(null); if (code != StatusCode.Success) { return; } Vector v = new Vector(vector); face.Invalidate(); face.Slice(origin, v); face.Update(); face.Invalidate(); } } }
public static void Merge(VectorDrawBaseControl v, FormProgress p) { p.Text = "合并面片..."; int ii = 0; int count = v.ActiveDocument.Blocks.Count; vdArray <vdBlock> blocks = new vdArray <vdBlock>(); bool LargeNum = false; foreach (vdBlock vdb in v.ActiveDocument.Blocks) { if (vdb.Entities.Count == 0) { blocks.AddItem(vdb); } ii++; int value = (ii * 100) / count; Dictionary <string, vdPolyface> layFaces = new Dictionary <string, vdPolyface>(); Dictionary <int, int> ids = new Dictionary <int, int>(); int icount = 0; p.SetProgress(value); //if (vdb.Entities.Count > 5000) //{ // LargeNum = true; //} //else //{ // LargeNum = false; //} foreach (vdFigure vdf in vdb.Entities) { if (vdf is vdPolyface) { vdPolyface vdp = vdf as vdPolyface; if (!layFaces.ContainsKey(vdp.Layer.Name)) { layFaces.Add(vdp.Layer.Name, vdp); ids.Add(vdp.Id, vdp.Id); } else { layFaces[vdp.Layer.Name].MergePolyface1(vdp); } //if (LargeNum) //{ // icount++; //} } } icount = 0; for (int i = vdb.Entities.Count - 1; i >= 0; i--) { vdFigure vdf = vdb.Entities[i]; if (vdf is vdPolyface && ids.ContainsKey(vdf.Id)) { vdPolyface vdp1 = vdf as vdPolyface; if (vdp1.FaceList.Count > 0) { vdp1.ClearVerticies1(); } else { vdb.Entities.RemoveItem(vdf); vdf.Dispose(); vdf = null; } } else if (vdf is vdPolyface) { vdb.Entities.RemoveItem(vdf); vdf.Dispose(); vdf = null; } //if (LargeNum) //{ // icount++; //} } //vdb.Update(); } foreach (vdBlock vdb in blocks) { v.ActiveDocument.Blocks.RemoveItem(vdb); vdb.Dispose(); //vdb = null; } GC.Collect(); }
/// <summary> /// 旧的合并方法,已经弃用 /// </summary> /// <param name="v"></param> /// <param name="p"></param> public static void Merge1(VectorDrawBaseControl v, FormProgress p) { p.Text = "合并面片..."; int ii = 0; int count = v.ActiveDocument.Blocks.Count; vdArray <vdBlock> blocks = new vdArray <vdBlock>(); foreach (vdBlock vdb in v.ActiveDocument.Blocks) { if (vdb.Entities.Count == 0) { blocks.AddItem(vdb); } int percent = (int)((++ii * 1.0 / count) * 100); p.SetProgress(percent); Dictionary <string, vdPolyface> layFaces = new Dictionary <string, vdPolyface>(); Dictionary <int, int> ids = new Dictionary <int, int>(); foreach (vdFigure vdf in vdb.Entities) { if (vdf is vdPolyface) { vdPolyface vdp = vdf as vdPolyface; if (!layFaces.ContainsKey(vdp.Layer.Name)) { layFaces.Add(vdp.Layer.Name, vdp); ids.Add(vdp.Id, vdp.Id); } else { layFaces[vdp.Layer.Name].MergePolyface1(vdp); } } } for (int i = vdb.Entities.Count - 1; i >= 0; i--) { vdFigure vdf = vdb.Entities[i]; if (vdf is vdPolyface && ids.ContainsKey(vdf.Id)) { vdPolyface vdp1 = vdf as vdPolyface; if (vdp1.FaceList.Count > 0) { vdp1.ClearVerticies(); } else { vdb.Entities.RemoveItem(vdf); vdf.Dispose(); vdf = null; } } else if (vdf is vdPolyface) { vdb.Entities.RemoveItem(vdf); vdf.Dispose(); vdf = null; } } } foreach (vdBlock vdb in blocks) { v.ActiveDocument.Blocks.RemoveItem(vdb); vdb.Dispose(); //vdb = null; } GC.Collect(); }
bool Merge3DFace(vdPolyface vdp) { int II = int.MaxValue; Int32Array i32 = vdp.FaceList; Dictionary <int, int> deleteID = new Dictionary <int, int>(); Dictionary <int, int> kk1 = new Dictionary <int, int>(); Dictionary <int, int> kk2 = new Dictionary <int, int>(); //合并三角形 #region 合并三角形 for (int i = 0; i < i32.Count; i = i + 5) { if (i32[i + 4] != II && i32[i] == i32[i + 3]) //一定是没有被合并过的,说明是三角形 { int i1 = i32[i]; int i2 = i32[i + 1]; int i3 = i32[i + 2]; kk1.Clear(); kk1.Add(i1, i1); kk1.Add(i2, i2); kk1.Add(i3, i3); for (int j = i + 5; j < i32.Count; j = j + 5) { if (i32[j + 4] != II && i32[j] == i32[j + 3]) //剔除已经处理过的 { int j1 = i32[j]; int j2 = i32[j + 1]; int j3 = i32[j + 2]; //kk2.Clear(); //kk2.Add(j1, j1); //kk2.Add(j2, j2); //kk2.Add(j3, j3); int k1 = 0; int k2 = 0; int k3 = 0; int k4 = 0; //找到公共边 if ((i1 == j1 || i1 == j2 || i1 == j3) && (i2 == j1 || i2 == j2 || i2 == j3)) { k1 = i3; k2 = i1; k4 = i2; } else if ((i2 == j1 || i2 == j2 || i2 == j3) && (i3 == j1 || i3 == j2 || i3 == j3)) { k1 = i1; k2 = i2; k4 = i3; } else if ((i1 == j1 || i1 == j2 || i1 == j3) && (i3 == j1 || i3 == j2 || i3 == j3)) { k1 = i2; k2 = i3; k4 = i1; } else { continue; } if (!kk1.ContainsKey(j1)) { k3 = j1; } if (!kk1.ContainsKey(j2)) { k3 = j2; } if (!kk1.ContainsKey(j3)) { k3 = j3; } //检查是否共面 gPoints gps3 = new gPoints(); //gps3.Add(vdp.VertexList[i1 - 1]); //gps3.Add(vdp.VertexList[i2 - 1]); //gps3.Add(vdp.VertexList[i3 - 1]); gps3.Add(vdp.VertexList[k1 - 1]); gps3.Add(vdp.VertexList[k2 - 1]); gps3.Add(vdp.VertexList[k4 - 1]); Vector vec = gps3.GetNormal(); // 导出时,下面计算dist的方法有异常OutOfRange异常抛出,特加以下判断 if (k3 > vdp.VertexList.Count || k1 > vdp.VertexList.Count || k3 <= 0 || k1 <= 0) { continue; } double dist = Globals.DistancePointToPlane(vdp.VertexList[k3 - 1], vec, vdp.VertexList[k1 - 1]); if (Math.Abs(dist) > Globals.VD_ZERO6) { continue; } //判断是否是凹多边形 凹多边形有显示问题 ////判断是否构成了三角形 gps3.InsertAt(3, vdp.VertexList[k3 - 1]); //gPoints gps4=gps3.Clone() as gPoints; //gps3.makeClosed(); //gps4.makeClosed(); //gps4.RemoveInLinePoints(); //if (gps3.Count != gps4.Count) continue; double area1 = GetArea3D(gps3[0], gps3[1], gps3[2]); double area2 = GetArea3D(gps3[3], gps3[1], gps3[2]); double area3 = GetArea3D(gps3[0], gps3[1], gps3[3]); double area4 = GetArea3D(gps3[0], gps3[2], gps3[3]); double area = Math.Max(area3, area4); if (area1 + area2 <= area) //凹多边形 { continue; } i32[i] = k4; i32[i + 1] = k1; i32[i + 2] = k2; i32[i + 3] = k3;//这里放到第3个点经常出现问题 i32[j + 4] = II; break; } } } } #endregion #region 生成新的polyface Int32Array iii32 = new Int32Array(); for (int i = 0; i < vdp.FaceList.Count; i = i + 5) { if (vdp.FaceList[i + 4] != II) { iii32.Add(i32[i]); iii32.Add(i32[i + 1]); iii32.Add(i32[i + 2]); iii32.Add(i32[i + 3]); iii32.Add(i32[i + 4]); } } vdp.FaceList = iii32; vdp.Invalidate(); #endregion return(true); }
/// <summary> /// /处理polyface /// </summary> //bool <param name="vdp"></param> bool GetVDPBorderLine(vdPolyface vdp, vdFigure vdPf) { vdPolyface vdpOut = new vdPolyface(); Dictionary <string, bool> kvs = new Dictionary <string, bool>(); Int32Array iii32 = vdp.FaceList; for (int i = 0; i < iii32.Count; i++) { if (vdp.FaceList[i] < 0) { if (i % 5 != 4) { vdp.FaceList[i] = -vdp.FaceList[i]; } } } iii32 = vdp.FaceList; for (int i = 0; i < iii32.Count; i = i + 5) { AddSide(kvs, iii32[i], iii32[i + 1]); AddSide(kvs, iii32[i + 1], iii32[i + 2]); AddSide(kvs, iii32[i + 2], iii32[i]); } //找到外边界 Int32Array i32 = ParaseSide2List(kvs, vdp.VertexList.Count + 1); if (i32.Count < 5) { return(false); } //找到向量 ///int iii = 1; gPoints Points = vdp.VertexList; Points.makeClosed(); gPoints gps = new gPoints();// Points.Clone() as gPoints; foreach (int ii in i32) { gps.Add(Points[ii - 1]); } gps.RemoveEqualPoints(Globals.VD_ZERO5); //gps.RemoveInLinePoints(); Int32Array ii32 = new Int32Array(); gPoints gpss = new gPoints(); #region 延长线段到最长 gpss.Add(gps[0]); for (int i = 0; i < gps.Count - 1; i++) { //if (i == 5) //{ // int j = 0; //} if (i != gps.Count - 2) { double dd = Globals.distPointFromLine(gps[i + 2], gps[i], gps[i + 1]); if (Globals.distPointFromLine(gps[i + 2], gps[i], gps[i + 1]) < 0.2) { continue; } else { gpss.Add(gps[i + 1]); } } if (i == gps.Count - 2) { if (Globals.distPointFromLine(gps[1], gps[i], gps[i + 1]) < 0.2) { gpss.RemoveAt(0); } else { gpss.Add(gps[i + 1]); } } } #endregion gpss.makeClosed(); gpss.RemoveLast(); //找到四条边中符合圆柱体标准的。 if (gpss.Count % 2 != 0 || gpss.Count < 10) { return(false); } int half = gpss.Count / 2; gPoints gEndSide1 = new gPoints(); gPoints gEndSide2 = new gPoints(); gPoints gParaSide1 = new gPoints(); gPoints gParaSide2 = new gPoints(); for (int i = 0; i < gpss.Count / 2; i++) { Vector v1 = new Vector(gpss[i], gpss[i + 1]); Vector v2 = new Vector(gpss[i + half], gpss[(half + i + 1) % gpss.Count]); v1.Cross(v2); if (v1.Length < Globals.VD_ZERO6) //说明平行 { gEndSide1.RemoveAll(); gEndSide2.RemoveAll(); gParaSide1.RemoveAll(); gParaSide2.RemoveAll(); gParaSide1.Add(gpss[i]); gParaSide1.Add(gpss[i + 1]); gParaSide2.Add(gpss[i + half]); gParaSide2.Add(gpss[(half + i + 1) % gpss.Count]); for (int j = i + 1; j < i + half; j++) { gEndSide1.Add(gpss[j]); } for (int j = i + half + 1; j < i + 2 * half; j++) { gEndSide2.Add(gpss[j % gpss.Count]); } gPoint sp1 = new gPoint(); gPoint sp2 = new gPoint(); double radius = 0.0; //判断是个边是否符合圆柱体标准 if (!IS4SideCyln(gEndSide1, gEndSide2, gParaSide1, gParaSide2, ref sp1, ref sp2, out radius)) //不符合圆柱体标准 ,直接返回错误 { continue; } gpss.RemoveAll(); //这里可以进行圆柱简化 gpss.AddRange(gEndSide1); gpss.AddRange(gParaSide2); gpss.AddRange(gEndSide2); gpss.AddRange(gParaSide1); //是否齐头圆柱,即没有切过的圆柱,如果齐圆柱头,特殊处理,此处暂时不变, // half = gpss.Count / 2; vdpOut.VertexList = gpss; vdpOut.FaceList = new Int32Array(); for (int ii = 1; ii < half; ii++) { vdpOut.FaceList.Add(ii); vdpOut.FaceList.Add(ii + 1); vdpOut.FaceList.Add(gpss.Count - (ii + 1) + 1); vdpOut.FaceList.Add(gpss.Count - ii + 1); vdpOut.FaceList.Add(-1); } vdp.FaceList = vdpOut.FaceList; vdp.VertexList = vdpOut.VertexList; //vdp.Invalidate(); //vdp.Update(); break; } } //找到两个顶边,如果多个就扔掉了。 //GetNonParaSide(vdp.VertexList, i32, orign, vector); return(true); //Int32Array side1= }
public void Convert(string outFileName) { SetProgress(5); Dictionary <string, bool> kvs = new Dictionary <string, bool>(); int ipr = 0; int count = doc.Blocks.Count; foreach (vdBlock vdb in doc.Blocks) //处理块中的面片 { ipr++; foreach (vdFigure vdf1 in vdb.Entities) { if (vdf1 is vdPolyface) { vdPolyface vdff = vdf1 as vdPolyface; bool ret = GetVDPBorderLine(vdff, null); //处理圆柱 if (!ret) { Merge3DFace(vdff); //合并面片到四边形 } } } //while (true) //合并圆柱体 //{ // vdArray< vdFigure> tmps=new vdArray<vdFigure>(); // for (int i = 0; i < vdb.Entities.Count; i++) // { // vdFigure vdf = vdb.Entities[i]; // if (vdf is vdPolyface) // { // vdPolyface vdff1 = vdf as vdPolyface; // for (int j = 0; j < vdb.Entities.Count; j++) // { // if (vdb.Entities[j] is vdPolyface) // { // vdPolyface vdff2 = vdb.Entities[j] as vdPolyface; // vdff1.MergePolyface(vdff2); // } // } // } // } //} SetProgress(5 + (ipr * 65) / count); } ipr = 0; foreach (vdFigure vdf in doc.ActiveLayOut.Entities) //合并处理处理当前的面片 { ipr++; for (int i = vdf.XProperties.Count - 1; i >= 0; i--) { vdXProperty vdx = vdf.XProperties[i]; if (vdx.Name.StartsWith("CylinderFaceData") || vdx.Name.StartsWith("POINTVECTOR")) { vdf.XProperties.RemoveItem(vdx); } } if (vdf is vdPolyface) { kvs.Clear(); vdPolyface vdp = vdf as vdPolyface; bool ret = GetVDPBorderLine(vdp, vdp); //处理圆柱体 if (!ret) { Merge3DFace(vdp); //合并到四边形 } } SetProgress(70 + (ipr * 30) / doc.ActiveLayOut.Entities.Count); } //圆柱片试图合并成圆柱 doc.Purge(); SaveAs(outFileName); MessageBox.Show("转化已完成!"); }