void Start () { if (Tracker.T () != null) Tracker.T ().Zone("Escena3.2.2"); this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); this.varHUD.aumentaCortesia (10); this.zorrilla = GameObject.Find ("Zorrilla"); this.lucrecia = GameObject.Find ("Lucrecia"); this.lucrecia1 = GameObject.Find ("Lucrecia_1"); this.lucrecia.SetActive(false); this.control = GameObject.Find ("ControladorEscena").GetComponent<controladorEscena> (); if (VariablesGenerales.Instance.getTareaEspecialClientes ()) this.control.marcarTareaCompleta (0); else this.control.marcarTareaFallida (0); this.control.marcarTareaCompleta (1); this.control.marcarTareaCompleta (2); this.control.marcarTareaCompleta (3); if (VariablesGenerales.Instance.getTareaEspecialDescubrirRuidos ()) this.control.marcarTareaCompleta (4, true, true); else this.control.marcarTareaFallida (4); }
void Start() { this.control = GameObject.Find("ControladorEscena").GetComponent <controladorEscena> (); this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); this.botonPause = GameObject.Find("BotonPause").GetComponent <Button> (); this.cofre = GameObject.Find("Cofre").GetComponent <BoxCollider2D> (); this.tutorialCaminar = GameObject.Find("TutoCaminar"); this.tutorialCofre = GameObject.Find("TutoCofre"); this.tutorialLucrecia = GameObject.Find("TutoLucrecia"); this.flechaDinero = GameObject.Find("FlechaDinero").GetComponent <Image>(); this.flechaHonor = GameObject.Find("FlechaHonor").GetComponent <Image>(); this.flechaAgenda = GameObject.Find("FlechaAgenda").GetComponent <Image>(); //Hasta que no acabe el tutorial de caminar no habilitamos el cofre. this.cofre.enabled = false; this.tutorialCaminar.SetActive(false); this.tutorialCofre.SetActive(false); this.tutorialLucrecia.SetActive(false); this.flechaDinero.enabled = false; this.flechaHonor.enabled = false; this.flechaAgenda.enabled = false; this.zorrilla = GameObject.Find("Zorrilla."); this.zorrilla1 = GameObject.Find("Zorrilla"); this.zorrilla1.SetActive(false); }
void Start() { this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); this.varHUD.aumentaCortesia(10); this.zorrilla = GameObject.Find("Zorrilla"); this.lucrecia = GameObject.Find("Lucrecia"); this.lucrecia1 = GameObject.Find("Lucrecia_1"); this.lucrecia.SetActive(false); this.control = GameObject.Find("ControladorEscena").GetComponent <controladorEscena> (); if (VariablesGenerales.Instance.getTareaEspecialClientes()) { this.control.marcarTareaCompleta(0); } else { this.control.marcarTareaFallida(0); } this.control.marcarTareaCompleta(1); this.control.marcarTareaCompleta(2); this.control.marcarTareaCompleta(3); if (VariablesGenerales.Instance.getTareaEspecialDescubrirRuidos()) { this.control.marcarTareaCompleta(4, true, true); } else { this.control.marcarTareaFallida(4); } }
void Start () { this.control = GameObject.Find ("ControladorEscena").GetComponent<controladorEscena> (); this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); this.botonPause = GameObject.Find ("BotonPause").GetComponent<Button> (); this.cofre = GameObject.Find ("Cofre").GetComponent<BoxCollider2D> (); this.tutorialCaminar = GameObject.Find ("TutoCaminar"); this.tutorialCofre = GameObject.Find ("TutoCofre"); this.tutorialLucrecia = GameObject.Find ("TutoLucrecia"); this.flechaDinero = GameObject.Find ("FlechaDinero").GetComponent<Image>(); this.flechaHonor = GameObject.Find ("FlechaHonor").GetComponent<Image>(); this.flechaAgenda = GameObject.Find ("FlechaAgenda").GetComponent<Image>(); //Hasta que no acabe el tutorial de caminar no habilitamos el cofre. this.cofre.enabled = false; this.tutorialCaminar.SetActive (false); this.tutorialCofre.SetActive (false); this.tutorialLucrecia.SetActive (false); this.flechaDinero.enabled = false; this.flechaHonor.enabled = false; this.flechaAgenda.enabled = false; this.zorrilla = GameObject.Find ("Zorrilla."); this.zorrilla1 = GameObject.Find ("Zorrilla"); this.zorrilla1.SetActive (false); }
void Start () { GameObject.Find("Claudio").SetActive(VariablesGenerales.Instance.getApareceClaudio ()); this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); this.varHUD.aumentaCortesia (10); this.control = this.gameObject.GetComponent<controladorEscena> (); this.control.marcarTareaCompleta (0); //Completada en la escena 4. this.control.marcarTareaCompleta (1); //Completada en la escena 4. this.control.marcarTareaCompleta (2); //Completada en la escena 4.2. this.control.marcarTareaCompleta (3, true, true); //Completada en el minijuego Duelo. }
void Start() { this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); this.varHUD.aumentaCortesia(10); this.control = this.gameObject.GetComponent <controladorEscena> (); GameObject.Find("Claudio").SetActive(VariablesGenerales.Instance.getApareceClaudio()); this.control.marcarTareaCompleta(0); //Completada en la escena 4. this.control.marcarTareaCompleta(1); //Completada en la escena 4. this.control.marcarTareaCompleta(2); //Completada en la escena 4.2. this.control.marcarTareaCompleta(3, true, true); //Completada en el minijuego Duelo. }
void Start() { if (GameObject.Find ("ControladorEscena").GetComponent<controlEscena1> () != null) this.control = GameObject.Find ("ControladorEscena").GetComponent<controlEscena1> (); if (VariablesGenerales.Instance.getCofreAbierto ()) this.gameObject.GetComponent<SpriteRenderer>().sprite = cofreAbierto; else this.gameObject.GetComponent<SpriteRenderer>().sprite = cofreCerrado; this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); }
void Start() { if (GameObject.Find("ControladorEscena").GetComponent <controlEscena1> () != null) { this.control = GameObject.Find("ControladorEscena").GetComponent <controlEscena1> (); } if (VariablesGenerales.Instance.getCofreAbierto()) { this.gameObject.GetComponent <SpriteRenderer>().sprite = cofreAbierto; } else { this.gameObject.GetComponent <SpriteRenderer>().sprite = cofreCerrado; } this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); }
void Start () { this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); this.control = GameObject.Find ("ControladorEscena").GetComponent<controladorEscena> (); }
void Start() { this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); this.control = GameObject.Find("ControladorEscena").GetComponent <controladorEscena> (); }