static void Main(string[] args) { Employee employee = new Employee("John Doe", 2500); Console.WriteLine($"{employee.Name} earns {employee.Salary}"); employee.GiveRaise(5.5); Console.WriteLine($"{employee.Name} earns {employee.Salary}"); { var objects = new List <v1.GameUnit>() { new v1.Water(new Position(3, 2)), new v1.Water(new Position(4, 2)), new v1.Water(new Position(5, 2)), new v1.Hill(new Position(3, 1)), new v1.Hill(new Position(5, 3)), }; var surface = new v1.Surface(); surface.BeginDraw(); foreach (var unit in objects) { unit.Draw(surface); } Console.ReadLine(); } { var objects = new List <v2.GameUnit>() { new v2.Water(new Position(3, 2)), new v2.Water(new Position(4, 2)), new v2.Water(new Position(5, 2)), new v2.Hill(new Position(3, 1)), new v2.Hill(new Position(5, 3)), }; var surface = new v1.Surface(); surface.BeginDraw(); foreach (var unit in objects) { unit.Draw(surface); } Console.ReadLine(); } { var objects = new List <v3.GameUnit>() { new v3.Water(new Position(3, 2)), new v3.Water(new Position(4, 2)), new v3.Water(new Position(5, 2)), new v3.Hill(new Position(3, 1)), new v3.Hill(new Position(5, 3)), }; var surface = new v1.Surface(); surface.BeginDraw(); foreach (var unit in objects) { unit.Draw(surface); } Console.ReadLine(); } { var objects = new List <v6.GameUnit>() { new v6.Water(new Position(3, 2)), new v6.Water(new Position(4, 2)), new v6.Water(new Position(5, 2)), new v6.Hill(new Position(3, 1)), new v6.Hill(new Position(5, 3)), }; var surface = new v6.Surface(); surface.BeginDraw(); foreach (var unit in objects) { unit.Draw(surface); } Console.ReadLine(); } { var objects = new List <v6.GameUnit>() { new v6.Water(new Position(3, 2)), new v6.Water(new Position(4, 2)), new v6.Water(new Position(5, 2)), new v6.Hill(new Position(3, 1)), new v6.Hill(new Position(5, 3)), new v6.Meeple(new Position(0, 0)), new v6.Meeple(new Position(4, 3)), }; var surface = new v6.Surface(); surface.BeginDraw(); foreach (var unit in objects) { unit.Draw(surface); } surface.EndDraw(); Console.ReadLine(); } { var objects = new v6.GameUnit[] { new v6.Water(new Position(3, 2)), new v6.Hill(new Position(3, 1)), new v6.Meeple(new Position(0, 0)), }; } { Derived d = new Derived(); Console.WriteLine(d.Get()); // prints 10 Base b = d; Console.WriteLine(b.Get()); // prints 42 } { v7.Meeple m = new v7.Meeple(new Position(3, 4)); m.MoveTo(new Position(1, 1)); m.MoveTo(2, 5); } { var r = new Riddle <int>(); r.Apply(42); } { var c1 = new Complex(2, 3); var c2 = new Complex(4, 5); var c3 = c1 + c2; var c4 = c1 - c2; if (c3 == c2) /* do something */ } { if (c1 != c4) /* do something else */ { } var c5 = new Complex(5, 7); Console.WriteLine(c5); // 5i + 7 c5++; Console.WriteLine(c5); // 6i + 7 ++c5; Console.WriteLine(c5); // 7i + 7 } { var c1 = new v2.Complex(5, 7); var c2 = c1; Console.WriteLine(c1); // 5i + 7 Console.WriteLine(c2); // 5i + 7 c1++; Console.WriteLine(c1); // 6i + 7 Console.WriteLine(c2); // 6i + 7 } { var c1 = new v3.Complex(5, 7); var c2 = c1; Console.WriteLine(c1); // 5i + 7 Console.WriteLine(c2); // 5i + 7 c1++; Console.WriteLine(c1); // 6i + 7 Console.WriteLine(c2); // 5i + 7 } { Pet pet = new Pet("Lola"); Dog dog = new Dog("Rex", "black"); Pet cpet = pet.Clone(); Dog ddog = dog.Clone(); // Pet another = new Dog("Dark", "white"); // Dog copy = another.Clone(); // ERROR this methods returns a Pet } }
public void Draw(v1.Surface surface) { surface.DrawAt(Image, Position); }