public void LoadParameters(string parameters_file) { uEye.Defines.Status statusRet = 0; Int32[] memList; statusRet = Camera.Memory.GetList(out memList); if (statusRet != uEye.Defines.Status.Success) { throw new Exception("Get memory list failed: " + statusRet); } statusRet = Camera.Memory.Free(memList); if (statusRet != uEye.Defines.Status.Success) { throw new Exception("Free memory list failed: " + statusRet); } statusRet = Camera.Parameter.Load(parameters_file); if (statusRet != uEye.Defines.Status.Success) { throw new Exception("Loading parameter failed: " + statusRet); } uEye.Types.Size <int> t = new uEye.Types.Size <int>(); statusRet = Camera.Memory.Allocate(); if (statusRet != uEye.Defines.Status.SUCCESS) { throw new Exception("Allocate Memory failed"); } }
private IImage MemoryToImage(int idx) { uEye.Defines.ColorMode mode; Camera.PixelFormat.Get(out mode); ImageChannelDepth depth = ImageChannelDepth.Depth8; int channels = 0; if (mode == uEye.Defines.ColorMode.Mono8) { channels = 1; depth = ImageChannelDepth.Depth8; } else if (mode == uEye.Defines.ColorMode.BGR8Packed || mode == uEye.Defines.ColorMode.RGB8Packed) { channels = 3; depth = ImageChannelDepth.Depth8; } else if (mode == uEye.Defines.ColorMode.BGRA8Packed) { channels = 3; depth = ImageChannelDepth.Depth8; } else { throw new Exception("unknown image format"); } var size = new uEye.Types.Size <int>(); Camera.Memory.GetSize(idx, out size); int pitch; Camera.Memory.GetPitch(idx, out pitch); if (ManagedImage) { Byte[] u8img; Camera.Memory.CopyToArray(idx, out u8img); return(new ByteImage(size.Width, size.Height, channels, depth, u8img, pitch)); } else { var ptr = new IntPtr(); Camera.Memory.ToIntPtr(idx, out ptr); var img = new RawImage(size.Width, size.Height, channels, depth, ptr, pitch); return(new WpfImage(img.BitmapSource)); } }