void Start() { translateType [0] = new translateDelegate(Once); translateType [1] = new translateDelegate(Loop); translateType [2] = new translateDelegate(PingPong); distanceSize = To - Form; }
void Start() { translateType [0] = new translateDelegate(Once); translateType [1] = new translateDelegate(Loop); translateType [2] = new translateDelegate(PingPong); distanceVector = To - Form; if (type == UseType.Sprite2D) { spriteRenderer = this.GetComponent <SpriteRenderer>(); } else if (type == UseType.UGUI) { crd = this.GetComponent <CanvasRenderer> (); } }
void Start() { RotateType [0] = new translateDelegate(Once); RotateType [1] = new translateDelegate(Loop); RotateType [2] = new translateDelegate(PingPong); }