private void tobiiLogOut(IntPtr log_context, tobii_log_level_t level, string text) { Console.WriteLine("[tobii]: " + text); }
private static void SeLogMethod(IntPtr context, tobii_log_level_t level, string text) { _logger?.Debug($"SE-LOG: {text} ({level})"); }
private static void LogCallback(IntPtr log_context, tobii_log_level_t level, string text) { UnityEngine.Debug.Log(text); }