public void toggleMultiselect(bool on, timelineGridUI _grid) { if (!on && multiselecting) { return; } multiselectGrid = on ? _grid : null; multiselectEnabled = on; if (!usingOculus) { _touchpad.toggleMultiselect(on); } else { if (!deleteEnabled) { oculusSprites[0].gameObject.SetActive(!on); } oculusSprites[1].gameObject.SetActive(false); if (!deleteEnabled) { oculusSprites[2].gameObject.SetActive(false); } oculusSprites[3].gameObject.SetActive(on); } }
public void Init() { _timelineGridRender = GetComponentInChildren <timelineGridRender>(); _timelinePlayer = GetComponent <timelinePlayer>(); _timelineGridUI = GetComponentInChildren <timelineGridUI>(); _scrollInterface = GetComponentInChildren <timelineScrollInterface>(); _timelineGridRender.Init(); lastPlaySig = new float[] { 0, 0 }; lastRecSig = new float[] { 0, 0 }; }