Example #1
0
        /// <summary>初始用户武将生活技能信息</summary>
        public tg_role_life_skill InitLifeSkill(Int64 rid)
        {
            if (rid == 0)
            {
                return(null);
            }
            var model = new tg_role_life_skill
            {
                rid            = rid,
                sub_archer     = CommonHelper.EnumLifeType(LifeSkillType.ARCHER),
                sub_artillery  = CommonHelper.EnumLifeType(LifeSkillType.ARTILLERY),
                sub_ashigaru   = CommonHelper.EnumLifeType(LifeSkillType.ASHIGARU),
                sub_build      = CommonHelper.EnumLifeType(LifeSkillType.BUILD),
                sub_calculate  = CommonHelper.EnumLifeType(LifeSkillType.CALCULATE),
                sub_craft      = CommonHelper.EnumLifeType(LifeSkillType.CRAFT),
                sub_eloquence  = CommonHelper.EnumLifeType(LifeSkillType.ELOQUENCE),
                sub_equestrian = CommonHelper.EnumLifeType(LifeSkillType.EQUESTRIAN),
                sub_etiquette  = CommonHelper.EnumLifeType(LifeSkillType.ETIQUETTE),
                sub_martial    = CommonHelper.EnumLifeType(LifeSkillType.MARTIAL),
                sub_medical    = CommonHelper.EnumLifeType(LifeSkillType.MEDICAL),
                sub_mine       = CommonHelper.EnumLifeType(LifeSkillType.MINE),
                sub_ninjitsu   = CommonHelper.EnumLifeType(LifeSkillType.NINJITSU),
                sub_reclaimed  = CommonHelper.EnumLifeType(LifeSkillType.RECLAIMED),
                sub_tactical   = CommonHelper.EnumLifeType(LifeSkillType.TACTICAL),
                sub_tea        = CommonHelper.EnumLifeType(LifeSkillType.TEA)
            };

            model.Save();
            return(model);
        }