public ButtonSwitchOff() { downState = new symbol_6(); overState = new symbol_7(); upState = new symbol_6(); hitTestState = new symbol_6(); }
public PendantChatCaptionEn() { var i58 = new symbol_7() { filters = new as3.Array(new object[] {}) }; addChild(i58); //0 FrameInfo f; var l = new Frames(2); f = l.Add(); f.Add(i58); f += () => { i58.x = 0; i58.scaleX = 1; i58.y = 0; i58.scaleY = 1; i58.rotation = 0; i58.alpha = 1; i58.filters = new as3.Array(new object[] {}); i58.scale9Grid = null; i58.visible = true; }; f = l.Add(); f.Add(i58); setFrames(l); }
public CellRenderer_upSkin() { this.scale9Grid = new flash.geom.Rectangle(1, 1, 150, 20); var i99 = new symbol_7() { filters = new as3.Array(new object[] {}) }; addChild(i99); //0 }
public TabCloseButton() { downState = new symbol_7() { filters = new as3.Array(new object[] {}) }; overState = new symbol_7() { filters = new as3.Array(new object[] {}) }; upState = new symbol_7() { filters = new as3.Array(new object[] {}) }; hitTestState = new symbol_7() { filters = new as3.Array(new object[] {}) }; }
public ButtonPaymentGifts() { downState = new symbol_7() { filters = new as3.Array(new object[] {}) }; overState = new symbol_7() { filters = new as3.Array(new object[] {}) }; upState = new symbol_7() { filters = new as3.Array(new object[] {}) }; hitTestState = new symbol_7() { filters = new as3.Array(new object[] {}) }; }