public ButtonSwitchOff()
 {
     downState    = new symbol_6();
     overState    = new symbol_7();
     upState      = new symbol_6();
     hitTestState = new symbol_6();
 }
Example #2
0
    public PendantChatCaptionEn()
    {
        var i58 = new symbol_7()
        {
            filters = new as3.Array(new object[] {})
        };

        addChild(i58);        //0
        FrameInfo f;
        var       l = new Frames(2);

        f = l.Add();
        f.Add(i58);
        f += () => {
            i58.x          = 0;
            i58.scaleX     = 1;
            i58.y          = 0;
            i58.scaleY     = 1;
            i58.rotation   = 0;
            i58.alpha      = 1;
            i58.filters    = new as3.Array(new object[] {});
            i58.scale9Grid = null;
            i58.visible    = true;
        };
        f = l.Add();
        f.Add(i58);
        setFrames(l);
    }
Example #3
0
    public CellRenderer_upSkin()
    {
        this.scale9Grid = new flash.geom.Rectangle(1, 1, 150, 20);
        var i99 = new symbol_7()
        {
            filters = new as3.Array(new object[] {})
        };

        addChild(i99);        //0
    }
Example #4
0
 public TabCloseButton()
 {
     downState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     overState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     upState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     hitTestState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
 }
Example #5
0
 public ButtonPaymentGifts()
 {
     downState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     overState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     upState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
     hitTestState = new symbol_7()
     {
         filters = new as3.Array(new object[] {})
     };
 }