// Use this for initialization
    void Start()
    {
        jr = GameObject.Find("Player").GetComponentInChildren <swordHit> ();
        //Memasukkan class gerak ke dalam pl dan mencari nama object yang ingin diambil

        //Soal
        //if (unansweredQuestions == null || unansweredQuestions.Count == 0){
        //tempQ = GameObject.FindGameObjectsWithTag("Soal");
        unansweredQuestions = questions.ToList <Question>();
        //}
        SetCurrentQuestion();
        //Debug.Log (currentQuestion.soal + " adalah " + currentQuestion.jawaban);

        //Animator
        //anim3 = GameObject.FindWithTag("Player").GetComponent<Animator>();
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        //Animasi
        anim = GetComponent <Animator>();

        Enemy  = GameObject.FindGameObjectWithTag("Enemy");
        Player = GameObject.FindGameObjectWithTag("Player");

        KomponenGerak = GameObject.Find("Player").GetComponent <gerak>();
        //Rest ();

        //------------------Enemy Move----------------------------------------------------------------
        myTrans = this.transform;
        myBody  = this.GetComponent <Rigidbody2D>();
        SpriteRenderer mySprite = this.GetComponent <SpriteRenderer>();

        myWidth  = mySprite.bounds.extents.x;
        myHeight = mySprite.bounds.extents.y;
        //------------------End Enemy Move------------------------------------------------------------------
        theSwordHit = GameObject.Find("pedang").GetComponentInChildren <swordHit>();
    }