/// <summary> /// 刷新心法数据 /// </summary> /// <param name="cmd"></param> public void OnRefreshHeartSkillData(stRefreshGodDataUserCmd_S cmd) { m_ghostLv = cmd.level; //神魔等级 m_ghostExp = cmd.exp; //神魔经验 m_heartSkillPoint = cmd.point; //心法点 m_freeReset = cmd.free_reset; Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.HEARTSKILLGODDATA, null); }
public void OnRefreshHeartSkillData(stRefreshGodDataUserCmd_S cmd) { DataManager.Manager <HeartSkillManager>().OnRefreshHeartSkillData(cmd); }