Example #1
0
            public static sprite_list sprite_list_create(int num_sprites, int flags)
            {
                sprite[] sprite = new SpriteManager.sprite[num_sprites];
                sprite_list sprite_list = new sprite_list();

                sprite_list.num_sprites = num_sprites;
                sprite_list.special_pen = -1;
                sprite_list.sprite = sprite;
                sprite_list.flags = flags;

                /* resource tracking */
                sprite_list.next = first_sprite_list;
                first_sprite_list = sprite_list;

                return sprite_list; /* warning: no error checking! */
            }
Example #2
0
            public static void sprite_close()
            {
                sprite_list sprite_list = first_sprite_list;
                mask_buffer_dispose();

                while (sprite_list != null)
                {
                    sprite_list next = sprite_list.next;
                    sprite_list.sprite = null;
                    sprite_list = null;
                    sprite_list = next;
                }
                first_sprite_list = null;
            }