Example #1
0
 //playSound soundManager
 private void Awake()
 {
     if (instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
         GameObject.DontDestroyOnLoad(gameObject);
         songs = Resources.LoadAll <AudioClip>("Music");
     }
 }
Example #2
0
 void Start()
 {
     soundManager2 = GameObject.FindObjectOfType <soundManager2>();
 }