Example #1
0
 void Start()
 {
     animMario = GameObject.Find("Player").GetComponent <Animator>();
     rbMario   = GameObject.Find("Player").GetComponent <Rigidbody2D>();
     transPipe = GetComponent <Transform> ();
     gC        = GameObject.Find("global_controller").GetComponent <scr_GameController>();
 }
Example #2
0
    void Start()
    {
        gC = GameObject.Find("global_controller").GetComponent <scr_GameController>();

        txtScore = GameObject.Find("TxtMarioQnt").GetComponent <Text> ();
        txtLife  = GameObject.Find("TxtLifeQnt").GetComponent <Text> ();
        txtCoin  = GameObject.Find("TxtCoinQnt").GetComponent <Text> ();
    }
Example #3
0
    void Start()
    {
        rb   = GetComponent <Rigidbody2D> ();
        anim = GetComponent <Animator> ();

        initPos = rb.transform.position;
        gC      = GameObject.Find("global_controller").GetComponent <scr_GameController>();
        rb.AddForce(new Vector2(0, 20), ForceMode2D.Impulse);
    }
Example #4
0
    void Start()
    {
        rb = GetComponent <Rigidbody2D> ();

        initPos     = rb.position.y;
        rb.velocity = new Vector2(velX, velY);
        gC          = GameObject.Find("global_controller").GetComponent <scr_GameController>();
        scr_GameController.play_sound(scr_GameController.Sound.SPROUT);
    }
 private void Awake()
 {
     DontDestroyOnLoad(gameObject);
     if (!instance)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
Example #6
0
    //
    void FindGC()
    {
        GameObject gameControllerObject = GameObject.FindWithTag("GameController");

        if (gameControllerObject != null)
        {
            gameController = gameControllerObject.GetComponent <scr_GameController>();
            if (gameControllerObject.GetComponent <scr_GameController>().powerupAction != null)
            {
                powerupAction = gameControllerObject.GetComponent <scr_GameController>().powerupAction;
            }
        }
    }
Example #7
0
    void FindGC()
    {
        GameObject gameControllerObject = GameObject.FindWithTag("GameController");

        if (gameControllerObject != null)
        {
            gameController = gameControllerObject.GetComponent <scr_GameController> ();
        }
        if (gameController == null)
        {
            Debug.Log("Cannot Find 'GameController' Script");
        }
    }
    void Start()
    {
        rigid_fire   = GetComponent <Rigidbody2D>();
        gC           = GameObject.Find("global_controller").GetComponent <scr_GameController>();
        mario_object = GameObject.Find("Player").GetComponent <MarioLuigi>();

        if (mario_object.isDirRight() == false)
        {
            velX = -velX;
        }

        rigid_fire.AddForce(new Vector2(0, 2), ForceMode2D.Impulse);
    }
Example #9
0
    //private int current_state = 0;

    void Start()
    {
        rigidKoopaGreen = GetComponent <Rigidbody2D>();
        transKoopaGreen = GetComponent <Transform>();
        animKoopaGreen  = GetComponent <Animator>();
        boxKoopaGreen   = GetComponent <BoxCollider2D> ();
        sprite          = GetComponent <SpriteRenderer> ();

        velX = -Mathf.Abs(velX);
        KoopaState current_state = KoopaState.NORMAL;

        gC = GameObject.Find("global_controller").GetComponent <scr_GameController>();
    }
 void Start()
 {
     rigidbody = GetComponent <Rigidbody2D>();
     gC        = GameObject.Find("global_controller").GetComponent <scr_GameController>();
 }
Example #11
0
 // Use this for initialization
 void Start()
 {
     rigidBowser = GetComponent <Rigidbody2D>();
     gC          = GameObject.Find("global_controller").GetComponent <scr_GameController>();
     velX        = -Mathf.Abs(velX);
 }