public CamInfo(Camera _cam, sc_CamFollow _scCam, Transform _camTR, Animator _camAnim) { cam = _cam; scCam = _scCam; camTR = _camTR; camAnim = _camAnim; }
virtual protected void Start() { scPlayer = sc_AICenter.AI.GetPlayerSC(); scCam = sc_God.MainCam.scCam; for (int i = 0; i < transform.childCount; i++) { Transform nowChild = transform.GetChild(i); if (nowChild.tag == "Tag_EHint") { anim_EHint = nowChild.GetComponent <Animator> (); break; } } if (anim_EHint == null) { anim_EHint = GetComponentInChildren <Animator> (); } playerMask = 1 << LayerMask.NameToLayer("Player"); }
void Start() { scCam = sc_God.MainCam.scCam; SizeScaleRate = transform.localScale.x / scCam.camSize; }