/// <summary>
    ///
    /// </summary>
    void OnEnable()
    {
        if (itemToCreate)
        {
            materialsNeeded = itemToCreate.craftMaterialInfo;
            amountOfIcons   = GetAmtOfMaterials(materialsNeeded) + 1;
            SetMaterialsNeededInfo();
        }

        // infoText.SetActive(false);
    }
    /// <summary>
    ///
    /// </summary>
    /// <param name="craftMaterialInfo"></param>
    /// <returns></returns>
    private int GetAmtOfMaterials(sCraftMaterialInfo craftMaterialInfo)
    {
        int amt = 0;

        if (craftMaterialInfo.firstMaterial != null)
        {
            amt++;
        }
        if (craftMaterialInfo.secondMaterial != null)
        {
            amt++;
        }
        if (craftMaterialInfo.thirdMaterial != null)
        {
            amt++;
        }
        return(amt);
    }