/*============================================================================*/ /* Public Functions */ /*============================================================================*/ public void Log (object source, robotlegs.bender.framework.impl.LogLevel level, DateTime timestamp, object message, params object[] messageParameters) { UnityEngine.Debug.Log(string.Format(timestamp.ToLongTimeString() + " " + level.ToString() + " " + _context + " " + source + " " + message, messageParameters)); }
/*============================================================================*/ /* Public Functions */ /*============================================================================*/ public void Log (object source, robotlegs.bender.framework.impl.LogLevel level, DateTime timestamp, object message, params object[] messageParameters) { Console.WriteLine(timestamp.ToLongTimeString() + " " + level.ToString() + " " + _context + " " + source + " " + message, messageParameters); }