Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     speed = Random.Range(5f, 12f);
     if (FindObjectOfType <rewindManager>() != null)
     {
         manager = FindObjectOfType <rewindManager>();
     }
     else if (FindObjectOfType <menuRewind>() != null)
     {
         managerMenu = FindObjectOfType <menuRewind>();
     }
 }
 // Start is called before the first frame update
 void Start()
 {
     anim   = GetComponent <Animator>();
     Rigid  = GetComponent <Rigidbody2D>();
     rewind = FindObjectOfType <rewindManager>();
     if (hardMode)
     {
         Rigid.mass = 0.1f;
     }
     else
     {
         Rigid.mass = 0.25f;
         forceParent.gameObject.SetActive(false);
     }
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     manager      = FindObjectOfType <rewindManager>();
     pointsInTime = new List <PointInTime>();
     rb           = GetComponent <Rigidbody2D>();
 }