// Use this for initialization void Start() { Charge = 100.0f; MoveSpeed = 1.2f; RoteSpeed = 3.0f * 1.7f; //PlayerPos = this.gameObject.transform.position; a = 1; times = 1; round = true; DeltaTime = 0; }
//電気の消費処理 public void ElectricityConsumption() { Charge = -0.0001f; }