public Game(byte[,,] bloks, Vector3 playerp, bool star) { started = star; playerPos = new pos3(playerp.x, playerp.y, playerp.z); blocks = bloks; current = this; CITY = new city(); }
public Game() { current = this; blocks = null; playerPos = new pos3(0, 0, 0); CITY = new city(); started = false; }
public zon(pos3 location, pos3 size, Enums.BuildingType type, byte lvl, byte tier, bool builded, byte floor) { this.location = location; this.size = size; this.type = type; this.lvl = lvl; this.tier = tier; this.builded = builded; this.floor = floor; }