public void OnTriggerEnter(Collider other) { print("qidong"); if (other.tag == "Player") { Transform fsbg = GameManager.intance.fsbackground; currentbg.transform.position = new Vector3(fsbg.position.x + 10, currentbg.transform.position.y, currentbg.transform.position.z); GameManager.intance.fsbackground = currentbg; pipe1.RandomPosition(); pipe2.RandomPosition(); } }