public static physx.PxVec4 *OpSubscriptConst(physx.PxMat44 lhs, uint num) { physx.PxMat44 *pvk_in_lhs = &lhs; uint pvk_in_num = num; return(PxVec4_const_PxMat44_operator_Ptr_Subscript_uint_(pvk_in_lhs, pvk_in_num)); }
public static physx.PxMat44 *OpStarEqual(physx.PxMat44 lhs, float scalar) { physx.PxMat44 *pvk_in_lhs = &lhs; float pvk_in_scalar = scalar; return(PxMat44_PxMat44_operator_Ptr_StarEqual_float_(pvk_in_lhs, pvk_in_scalar)); }
public static physx.PxMat44 OpMinus(physx.PxMat44 lhs) { physx.PxMat44 RetRef; physx.PxMat44 *pvk_in_lhs = &lhs; PxMat44_const_PxMat44_operator_Ptr_Minus(&RetRef, pvk_in_lhs); return(RetRef); }
public static float *OpCall(physx.PxMat44 lhs, uint row, uint col) { physx.PxMat44 *pvk_in_lhs = &lhs; uint pvk_in_row = row; uint pvk_in_col = col; return(float_PxMat44_operator_Ptr_Call_uint_uint_(pvk_in_lhs, pvk_in_row, pvk_in_col)); }
public static physx.PxMat44 OpMultiply(physx.PxMat44 lhs, physx.PxMat44 *other) { physx.PxMat44 RetRef; physx.PxMat44 *pvk_in_lhs = &lhs; physx.PxMat44 *pvk_in_other = other; PxMat44_const_PxMat44_operator_Ptr_Star_PxMat44_(&RetRef, pvk_in_lhs, pvk_in_other); return(RetRef); }
public PxMat44(physx.PxMat44 *other) { physx.PxMat44 *pvk_in_other = other; PxMat44 toInit; var pvk_in_this = &toInit; void_PxMat44_PxMat44Ptr_Ctor_PxMat44_(pvk_in_this, pvk_in_other); this = toInit; }
public static physx.PxMat44 OpMultiply(physx.PxMat44 lhs, float scalar) { physx.PxMat44 RetRef; physx.PxMat44 *pvk_in_lhs = &lhs; float pvk_in_scalar = scalar; PxMat44_const_PxMat44_operator_Ptr_Star_float_(&RetRef, pvk_in_lhs, pvk_in_scalar); return(RetRef); }
public PxTransform(physx.PxMat44 *m) { physx.PxMat44 *pvk_in_m = m; PxTransform toInit; var pvk_in_this = &toInit; void_PxTransform_PxTransformPtr_Ctor_PxMat44_(pvk_in_this, pvk_in_m); this = toInit; }
internal static extern void PxVec3_const_PxMat44_getPositionPtr(physx.PxVec3 *pvk_RetRef, physx.PxMat44 *pvk_this);
internal static extern void PxVec3_const_PxMat44_rotatePtr_PxVec3_(physx.PxVec3 *pvk_RetRef, physx.PxMat44 *pvk_this, physx.PxVec3 *pvk_other);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxIDENTITY_(physx.PxMat44 *pvk_this, physx.PxIDENTITY pvk_r);
internal static extern physx.PxMat44 *PxMat44_PxMat44_operator_Ptr_StarEqual_PxMat44_(physx.PxMat44 * pvk_lhs, physx.PxMat44 * pvk_other);
internal static extern void PxMat44_const_PxMat44_operator_Ptr_Star_PxMat44_(physx.PxMat44 *pvk_RetRef, physx.PxMat44 *pvk_lhs, physx.PxMat44 *pvk_other);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor(physx.PxMat44 *pvk_this);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_float_(physx.PxMat44 *pvk_this, float pvk_r);
internal static extern void PxMat44_const_PxMat44_getTransposePtr(physx.PxMat44 *pvk_RetRef, physx.PxMat44 *pvk_this);
internal static extern void PxMat44_const_PxMat44_operator_Ptr_Minus(physx.PxMat44 *pvk_RetRef, physx.PxMat44 *pvk_lhs);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxVec3_PxVec3_PxVec3_PxVec3_(physx.PxMat44 *pvk_this, physx.PxVec3 *pvk_col0, physx.PxVec3 *pvk_col1, physx.PxVec3 *pvk_col2, physx.PxVec3 *pvk_col3);
internal static extern void PxMat44_const_PxMat44_operator_Ptr_Star_float_(physx.PxMat44 *pvk_RetRef, physx.PxMat44 *pvk_lhs, float pvk_scalar);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxQuat_(physx.PxMat44 *pvk_this, physx.PxQuat *pvk_q);
internal static extern physx.PxMat44 *PxMat44_PxMat44_operator_Ptr_StarEqual_float_(physx.PxMat44 * pvk_lhs, float pvk_scalar);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxVec4_(physx.PxMat44 *pvk_this, physx.PxVec4 *pvk_diagonal);
internal static extern float *float_PxMat44_operator_Ptr_Call_uint_uint_(physx.PxMat44 *pvk_lhs, uint pvk_row, uint pvk_col);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxMat33_PxVec3_(physx.PxMat44 *pvk_this, physx.PxMat33 *pvk_axes, physx.PxVec3 *pvk_position);
internal static extern void PxVec4_const_PxMat44_transformPtr_PxVec4_(physx.PxVec4 *pvk_RetRef, physx.PxMat44 *pvk_this, physx.PxVec4 *pvk_other);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxTransform_(physx.PxMat44 *pvk_this, physx.PxTransform *pvk_t);
internal static extern void PxVec3_const_PxMat44_getBasisPtr_int_(physx.PxVec3 *pvk_RetRef, physx.PxMat44 *pvk_this, int pvk_num);
internal static extern bool bool_const_PxMat44_operator_Ptr_EqualEqual_PxMat44_(physx.PxMat44 *pvk_lhs, physx.PxMat44 *pvk_m);
internal static extern void void_PxMat44_setPositionPtr_PxVec3_(physx.PxMat44 *pvk_this, physx.PxVec3 *pvk_position);
internal static extern void void_PxMat44_PxMat44Ptr_Ctor_PxMat44_(physx.PxMat44 *pvk_this, physx.PxMat44 *pvk_other);