void Start() { rdmobj = GameObject.Find("RdmGen").GetComponent <RdmObjGen>(); boostLane = GameObject.Find("BoostLane"); healthbarSlider = GameObject.Find("healthSlider").GetComponent <Slider>(); boostbarSlider = GameObject.Find("boostSlider").GetComponent <Slider>(); ui = GameObject.Find("UI"); maincam = GameObject.Find("Main Camera"); cam = Camera.main; btnPause = GameObject.Find("Pause"); goPanel = GameObject.Find("goPanel"); gameover = goPanel.GetComponent <Animator>(); player = GameObject.FindGameObjectWithTag("Player"); scoring = GameObject.Find("subScoreCounter").GetComponent <scoreCounter>(); pDescend = player.gameObject.GetComponent <camdescend>(); anim = GameObject.FindGameObjectWithTag("character").GetComponent <Animation>(); btnShield = GameObject.Find("btnShield").GetComponent <Button>(); btnAttack = GameObject.Find("btnAttack").GetComponent <Button>(); btnBoost = GameObject.Find("btnBoost").GetComponent <Button>(); PlayerPrefs.DeleteKey("tempGoldCoins"); colCoins = GameObject.Find("txtCc").GetComponent <Text>(); character = GameObject.FindGameObjectWithTag("character"); lvlUpScript = GameObject.Find("subScoreCounter").GetComponent <levelUp>(); swipeScript = maincam.gameObject.GetComponent <SwipeMovement>(); txtExpReq = GameObject.Find("txtExpReq").GetComponent <Text>(); expSlider = GameObject.Find("expSlider").GetComponent <Slider>(); txtExpCur = GameObject.Find("txtExpCur").GetComponent <Text>(); rewardedAdsScript = GameObject.Find("simpleAd").GetComponent <rewardedAds>(); uigoldScript = GameObject.Find("txtuigold").GetComponent <uigoldUpdater>(); pauseScript = GameObject.Find("onPause").GetComponent <pauseScale>(); uigoldScript.updateGoldCoin(); }
// Use this for initialization void Start() { scoreCounter = GameObject.Find("subScoreCounter").GetComponent <scoreCounter>(); PlayerPrefs.SetInt("boost3timesAch", 0); boostLane = GameObject.Find("BoostLane"); btnShield = GameObject.Find("btnShield").GetComponent <Button>(); btnAttack = GameObject.Find("btnAttack").GetComponent <Button>(); btnBoost = GameObject.Find("btnBoost").GetComponent <Button>(); btnPause = GameObject.Find("Pause"); maincam = GameObject.Find("Main Camera"); swipeScript = maincam.gameObject.GetComponent <SwipeMovement>(); boostPropScript = GameObject.FindGameObjectWithTag("Player").GetComponent <boostProp>(); cDownAttack = GameObject.Find("cooldownAttack").GetComponent <cooldownAttack>(); cDownShield = GameObject.Find("cooldownShield").GetComponent <cooldownShield>(); pauseScript = GameObject.Find("onPause").GetComponent <pauseScale>(); achPowerTripScript = GameObject.Find("btnBoost").GetComponent <achPowerTripper>(); if (PlayerPrefs.HasKey("boostSkillLvl")) { boostSkillLvl = PlayerPrefs.GetInt("boostSkillLvl"); } else { boostSkillLvl = 0; } if (boostbarSlider.value <= 0f && boostSkillLvl >= 1) { if (!isRunning) { regenBoost(); } } coroutine = WaitAndUpdate(1.0f); StartCoroutine(coroutine); }