public void GameOver()
 {
     if (SS.Winstate)
     {
         //Trigger game over screen
         PauseMenu.GameOver();
         YouWinMenu.SetActive(true);
     }
 }
Example #2
0
 public void GameOver()
 {
     //Trigger game over screen
     PauseMenu.GameOver();
     GameOverMenu.SetActive(true);
 }