//set the instance. //get a reference of the pathFinding script. void Awake() { instance = this; pathfinding = GetComponent <PathFinding>(); }
void Awake() { Grid = GetComponent <grid>(); requestManager = GetComponent <pathFindingManager>(); }
//set the instance. //get a reference of the pathFinding script. void Awake() { instance = this; pathfinding = GetComponent <PathFinding>(); }
void Awake() { Grid = GetComponent <grid>(); requestManager = GetComponent <pathFindingManager>(); }