public void homePage() { resetData(); DataMgr.Instance.resetData(); foreach (GameObject page in pageList) { page.SetActive(false); } curPage = 0; pageList [curPage].SetActive(true); pageBase showPage = pageList [curPage].GetComponent <pageBase> (); showPage.onPageEnable(); }
void Start() { if ((pageList == null) || (pageList.Length == 0)) { return; } foreach (GameObject page in pageList) { page.SetActive(false); } pageList [startPage].SetActive(true); pageBase showPage = pageList [startPage].GetComponent <pageBase> (); showPage.onPageEnable(); curPage = startPage; }