private void Start() { manage = GetComponent <spawner>(); menu = menuObj.GetComponent <openMenu>(); ui = wave.GetComponent <waveStats>(); PointOfInterest.OnPointOfInterestEntered += PointOfInterest_OnPointOfInterestEntered; }
private void Start() { Cursor.lockState = CursorLockMode.Locked; rb = GetComponent <Rigidbody>(); regenHpTimer = regenHpCooldown; regenManaTimer = regenManaCooldown; regenStaminaTimer = regenStaminaCooldown; stats = GetComponentInChildren <playerStatsInterface>(); men = menu.GetComponent <openMenu>(); }