void Start() { // rb = GetComponent<Rigidbody2D>(); lifeSystem = FindObjectOfType <numerovidas>(); pointsSystem = FindObjectOfType <numeroPontos>(); gameOver = FindObjectOfType <gameoverScript>(); }
void Start() { rb = GetComponent <Rigidbody2D>(); anim = GetComponent <Animator>(); lifeSystem = FindObjectOfType <numerovidas>(); pointsSystem = FindObjectOfType <numeroPontos>(); gameOver = FindObjectOfType <gameoverScript>(); maudioSrc = GetComponent <AudioSource>(); }