Example #1
0
        public override void UpdateTick(net.minecraft.src.World world, int i, int j, int
                                        k, SharpBukkitLive.SharpBukkit.SharpRandom random)
        {
            bool flag = world.GetBlockId(i, j - 1, k) == net.minecraft.src.Block.NETHERRACK.ID;

            if (!CanPlaceBlockAt(world, i, j, k))
            {
                world.SetBlockWithNotify(i, j, k, 0);
            }
            if (!flag && world.Func_27068_v() && (world.CanLightningStrikeAt(i, j, k) || world
                                                  .CanLightningStrikeAt(i - 1, j, k) || world.CanLightningStrikeAt(i + 1, j, k) ||
                                                  world.CanLightningStrikeAt(i, j, k - 1) || world.CanLightningStrikeAt(i, j, k +
                                                                                                                        1)))
            {
                world.SetBlockWithNotify(i, j, k, 0);
                return;
            }
            int l = world.GetBlockMetadata(i, j, k);

            if (l < 15)
            {
                world.SetBlockMetadata(i, j, k, l + random.Next(3) / 2);
            }
            world.ScheduleUpdateTick(i, j, k, ID, TickRate());
            if (!flag && !Func_268_g(world, i, j, k))
            {
                if (!world.IsBlockNormalCube(i, j - 1, k) || l > 3)
                {
                    world.SetBlockWithNotify(i, j, k, 0);
                }
                return;
            }
            if (!flag && !CanBlockCatchFire(world, i, j - 1, k) && l == 15 && random.Next(
                    4) == 0)
            {
                world.SetBlockWithNotify(i, j, k, 0);
                return;
            }
            TryToCatchBlockOnFire(world, i + 1, j, k, 300, random, l);
            TryToCatchBlockOnFire(world, i - 1, j, k, 300, random, l);
            TryToCatchBlockOnFire(world, i, j - 1, k, 250, random, l);
            TryToCatchBlockOnFire(world, i, j + 1, k, 250, random, l);
            TryToCatchBlockOnFire(world, i, j, k - 1, 300, random, l);
            TryToCatchBlockOnFire(world, i, j, k + 1, 300, random, l);
            for (int i1 = i - 1; i1 <= i + 1; i1++)
            {
                for (int j1 = k - 1; j1 <= k + 1; j1++)
                {
                    for (int k1 = j - 1; k1 <= j + 4; k1++)
                    {
                        if (i1 == i && k1 == j && j1 == k)
                        {
                            continue;
                        }
                        int l1 = 100;
                        if (k1 > j + 1)
                        {
                            l1 += (k1 - (j + 1)) * 100;
                        }
                        int i2 = GetChanceOfNeighborsEncouragingFire(world, i1, k1, j1);
                        if (i2 <= 0)
                        {
                            continue;
                        }
                        int j2 = (i2 + 40) / (l + 30);
                        if (j2 <= 0 || random.Next(l1) > j2 || world.Func_27068_v() && world.CanLightningStrikeAt
                                (i1, k1, j1) || world.CanLightningStrikeAt(i1 - 1, k1, k) || world.CanLightningStrikeAt
                                (i1 + 1, k1, j1) || world.CanLightningStrikeAt(i1, k1, j1 - 1) || world.CanLightningStrikeAt
                                (i1, k1, j1 + 1))
                        {
                            continue;
                        }
                        int k2 = l + random.Next(5) / 4;
                        if (k2 > 15)
                        {
                            k2 = 15;
                        }
                        world.SetBlockAndMetadataWithNotify(i1, k1, j1, ID, k2);
                    }
                }
            }
        }