Example #1
0
 public virtual float BlockStrength(net.minecraft.src.EntityPlayer entityplayer)
 {
     if (blockHardness < 0.0F)
     {
         return(0.0F);
     }
     if (!entityplayer.CanHarvestBlock(this))
     {
         return(1.0F / blockHardness / 100F);
     }
     else
     {
         return(entityplayer.GetCurrentPlayerStrVsBlock(this) / blockHardness / 30F);
     }
 }