Example #1
0
 private void Start()
 {
     keysnow = GetComponentInParent <myGM>();
     rm      = GetComponentInParent <RoomMove>();
     for (int i = 0; i < keys.Length; i++)
     {
         Debug.LogError(keys[i].Kstruct.needTime + "now: " + rm.nowTime);
         keysnow.allKeys[i] = keys[i].Kstruct;
         Debug.LogError(keys[i].Kstruct.needTime + "now: " + rm.nowTime);
         if (keys[i].Kstruct.needTime == rm.nowTime)
         {
             keys[i].Kstruct.influenceNumber = 2;
         }
         else
         {
             keys[i].Kstruct.influenceNumber = 1;
         }
     }
 }
Example #2
0
    public void updateKeysState(keysStruct ks)
    {
        myGM my = GetComponent <myGM>();

        my.allKeys[ks.influenceNumber - 1].enable = true;
    }