public override void OnMouseMove(MouseEventArgs mouseEvent)
        {
            if (m_mesh.OnMouseMove(mouseEvent))
            {
                Invalidate();
            }

            base.OnMouseMove(mouseEvent);
        }
Example #2
0
        public override void OnMouseMove(MouseEventArgs mouseEvent)
        {
            if (m_mesh.OnMouseMove(mouseEvent))
            {
                force_redraw();
            }

            base.OnMouseMove(mouseEvent);
        }