public static void Write(this BinaryWriter writer, makeLine.Point p) { var pos = p.pos; writer.Write(pos.x); writer.Write(pos.y); writer.Write(pos.z); }
public static makeLine.Point ReadPoint(this BinaryReader reader) { var x = reader.ReadSingle(); var y = reader.ReadSingle(); var z = reader.ReadSingle(); var pos = new Vector3(x, y, z); var p = new makeLine.Point(); p.pos = pos; return p; }
public static makeLine.Point ReadPoint(this BinaryReader reader) { var x = reader.ReadSingle(); var y = reader.ReadSingle(); var z = reader.ReadSingle(); var pos = new Vector3(x, y, z); var p = new makeLine.Point(); p.pos = pos; return(p); }