Example #1
0
 public void moveAction()
 {
     if (GameState == gameState.idle)
     {
         if (activeUnit.getActions() == 0)
         {
             logManager.debugLogWrite("Out of actions!");
             return;
         }
         //mapManager.moveRangeGenerate(activeUnit);
         GameState = gameState.moveChoosing;
         switchChoosingMode();
     }
 }