public bool start()
    {
        if (loading == true)
        {
            return(false);
        }

        loading = true;
        loader_.StartCoroutine(_load());
        return(true);
    }
Example #2
0
    public void loadScene(bool autocreate, bool showProgressbar)
    {
        if (loadingbar.loadingbar_show == true)
        {
            Common.WARNING_MSG("Scene::loadScene: (" + name + ") is in loading...");
            return;
        }

        loadingbar.reset(showProgressbar);

        if (xmlDoc == null)
        {
            loadingbar.loadingbar_maxValue += 1;
            loader_.StartCoroutine(loadSceneXML(autocreate));
        }
        else
        {
            onLoadSceneXMLCompleted(autocreate);
        }
    }