Example #1
0
    // Use this for initialization
    void Start()
    {
        player = GameObject.FindGameObjectWithTag("Player").GetComponent <player_move> ();
        last_block.is_created = false;
        block = gameObject.GetComponent <block_creator> ();

        lev_ctrl = new level_control();
        lev_ctrl.Initialize();
    }
 void Start()
 {
     current_hp = max_hp;
     enemy_Ui.SetMaxHP(max_hp);
     level = myLevel.GetComponent <level_control>();
 }