void Start() { stage = SceneManager.GetActiveScene().name; Text = GameObject.Find("Words").GetComponent <Text_s>(); levelmanager = GameObject.Find("LevelManager").GetComponent <test_level_BETA>(); talkframe = GameObject.Find("Text_frame").GetComponent <converstation_frame>(); optionframe = GameObject.Find("Option").GetComponent <option>(); itemframe = GameObject.Find("Item_frame").GetComponent <item_frame>(); black = GameObject.Find("blackback").GetComponent <blackcontrol>(); CG = GameObject.Find("CharaterCG").GetComponent <charatercg>(); iteminfo = GameObject.Find("iteminfo").GetComponent <item_info>(); levelmanager.story(nowweareat, level); }
static void Main() { //itemConvert ic = new itemConvert(); //string path = @"C:\Users\yuchengy\Source\Repos\GamingSupervisor\GamingSupervisor\GamingSupervisor\Parser\"; //replay_version01 r = new replay_version01(path); //Dictionary<string, int> h = r.getHerosLowercase(); //double[,,] info = r.getReplayInfo(); //heroID h_ID = new heroID(); //Dictionary<int, string> ID_table = h_ID.getHeroID(); // key is ID, value is hero_name; //Dictionary<string, int> hero_table = h_ID.getIDHero(); // key is hero_name, value is ID; //hero_intro h_Intro = new hero_intro(); //Dictionary<string, int> h_Intro_dic = h_Intro.getIntroHero(); //heroAttribute hA = new heroAttribute(); item_info i_info = new item_info(); //foreach (KeyValuePair<int, string> kvp in ID_table) //{ // Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); //} //foreach (KeyValuePair<string, int> kvp in hero_table) //{ // Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); //} //foreach (string s in heroName) //{ // Console.WriteLine(s); //} //counter_pick_logic cp = new counter_pick_logic(); //cp.readTeam(); //int[,] table = cp.selectTable(); //int[] hero_pick = { 1, 2, 3, 7, 115 }; //int[] ban = { 10, 20, 30, 70, 114 }; //int[,] suggestiontable = cp.suggestionTable(2); //makeup_difficulty_talbe mdt = new makeup_difficulty_talbe(); //hero_difficulty dt = new hero_difficulty(); //string nimabi = dt.mainDiff(38); //Console.WriteLine(nimabi); //Console.WriteLine(dt.getFinalRating(38)); //Console.WriteLine(dt.getFinalLevel(38)[0]+ " "+ dt.getFinalLevel(38)[1]); //Console.Read(); Console.Read(); }