Example #1
0
    void grabItem()
    {
        if (itemTouched)
        {
            if (Input.GetKeyDown(KeyCode.E))
            {
                Inventory.instance.AddItem(Is);

                SpriteRenderer sp = Is.gameObject.GetComponent <SpriteRenderer>();
                itemGrabbed = true;
                StartCoroutine(Is.DestroySelf());
            }
        }
    }