void Start() { item = GetComponent <itemCount>(); zanki = new GameObject[4]; for (int i = 0; i < 4; i++) { zanki[i] = GameObject.Find("Zanki" + (i)); } }
void Start() { plyr = GameObject.Find("player"); enemy = GameObject.Find("RedEnemy"); enemy1 = GameObject.Find("PinkEnemy"); textCntr = GameObject.Find("TextController"); player = plyr.GetComponent <playerScr>(); playerSpeed = plyr.GetComponent <playerMoveScr>(); item = plyr.GetComponent <itemCount>(); text = textCntr.GetComponent <textScr>(); }