Example #1
0
 void pullCardData(Collider2D coll)
 {
     if(card != null){
       card.highLighted = false;
     }
     lastCardHit = coll.gameObject;
     card = lastCardHit.GetComponent<indiCard>();
     newCard = true;
 }
Example #2
0
 void pullCardData(Collider2D coll)
 {
     if (card != null)
     {
         card.highLighted = false;
     }
     lastCardHit = coll.gameObject;
     card        = lastCardHit.GetComponent <indiCard>();
     newCard     = true;
 }
Example #3
0
 void OnTriggerExit2D(Collider2D coll)
 {
     if(tapped){
       if(card != null){
     card.highLighted = false;
     card = null;
       }
       lastCardHit = null;
     }
 }
Example #4
0
 void OnTriggerExit2D(Collider2D coll)
 {
     if (tapped)
     {
         if (card != null)
         {
             card.highLighted = false;
             card             = null;
         }
         lastCardHit = null;
     }
 }
Example #5
0
 public void reset()
 {
     card.highLighted = false;
     card             = null;
     lastCardHit      = null;
 }
Example #6
0
 public void reset()
 {
     card.highLighted = false;
     card = null;
     lastCardHit = null;
 }