Example #1
0
        public override void ReadFromSnapshot(idBitMsgDelta msg)
        {
            if (this.Disposed == true)
            {
                throw new ObjectDisposedException(this.GetType().Name);
            }

            idConsole.Warning("TODO: idPhysics_Static.ReadFromSnapshot");
            // TODO

            /*idCQuat quat, localQuat;
             *
             * current.origin[0] = msg.ReadFloat();
             * current.origin[1] = msg.ReadFloat();
             * current.origin[2] = msg.ReadFloat();
             * quat.x = msg.ReadFloat();
             * quat.y = msg.ReadFloat();
             * quat.z = msg.ReadFloat();
             * current.localOrigin[0] = msg.ReadDeltaFloat( current.origin[0] );
             * current.localOrigin[1] = msg.ReadDeltaFloat( current.origin[1] );
             * current.localOrigin[2] = msg.ReadDeltaFloat( current.origin[2] );
             * localQuat.x = msg.ReadDeltaFloat( quat.x );
             * localQuat.y = msg.ReadDeltaFloat( quat.y );
             * localQuat.z = msg.ReadDeltaFloat( quat.z );
             *
             * current.axis = quat.ToMat3();
             * current.localAxis = localQuat.ToMat3();*/
        }
Example #2
0
        public override void WriteToSnapshot(idBitMsgDelta msg)
        {
            if (this.Disposed == true)
            {
                throw new ObjectDisposedException(this.GetType().Name);
            }

            idConsole.Warning("TODO: idPhysics_Static.WriteToSnapshot");
            // TODO

            /*idCQuat quat, localQuat;
             *
             * quat = current.axis.ToCQuat();
             * localQuat = current.localAxis.ToCQuat();
             *
             * msg.WriteFloat( current.origin[0] );
             * msg.WriteFloat( current.origin[1] );
             * msg.WriteFloat( current.origin[2] );
             * msg.WriteFloat( quat.x );
             * msg.WriteFloat( quat.y );
             * msg.WriteFloat( quat.z );
             * msg.WriteDeltaFloat( current.origin[0], current.localOrigin[0] );
             * msg.WriteDeltaFloat( current.origin[1], current.localOrigin[1] );
             * msg.WriteDeltaFloat( current.origin[2], current.localOrigin[2] );
             * msg.WriteDeltaFloat( quat.x, localQuat.x );
             * msg.WriteDeltaFloat( quat.y, localQuat.y );
             * msg.WriteDeltaFloat( quat.z, localQuat.z );*/
        }
Example #3
0
        public override void ReadFromSnapshot(idBitMsgDelta msg)
        {
            if (this.Disposed == true)
            {
                throw new ObjectDisposedException(this.GetType().Name);
            }

            idConsole.Warning("TODO: idPhysics_Player.ReadFromSnapshot");
        }
Example #4
0
		public virtual void ReadFromSnapshot(idBitMsgDelta msg)
		{

		}
Example #5
0
 public override void ReadFromSnapshot(idBitMsgDelta msg)
 {
 }
Example #6
0
 public override void WriteToSnapshot(idBitMsgDelta msg)
 {
 }
Example #7
0
 public virtual void WriteToSnapshot(idBitMsgDelta msg)
 {
 }
Example #8
0
 public virtual void ReadFromSnapshot(idBitMsgDelta msg)
 {
 }
Example #9
0
		public abstract void ReadFromSnapshot(idBitMsgDelta msg);
Example #10
0
 public abstract void WriteToSnapshot(idBitMsgDelta msg);
Example #11
0
		public override void ReadFromSnapshot(idBitMsgDelta msg)
		{
			
		}
Example #12
0
		public override void WriteToSnapshot(idBitMsgDelta msg)
		{
			
		}
Example #13
0
		public override void ReadFromSnapshot(idBitMsgDelta msg)
		{
			if(this.Disposed == true)
			{
				throw new ObjectDisposedException(this.GetType().Name);
			}

			idConsole.Warning("TODO: idPhysics_Static.ReadFromSnapshot");
			// TODO	
			/*idCQuat quat, localQuat;

			current.origin[0] = msg.ReadFloat();
			current.origin[1] = msg.ReadFloat();
			current.origin[2] = msg.ReadFloat();
			quat.x = msg.ReadFloat();
			quat.y = msg.ReadFloat();
			quat.z = msg.ReadFloat();
			current.localOrigin[0] = msg.ReadDeltaFloat( current.origin[0] );
			current.localOrigin[1] = msg.ReadDeltaFloat( current.origin[1] );
			current.localOrigin[2] = msg.ReadDeltaFloat( current.origin[2] );
			localQuat.x = msg.ReadDeltaFloat( quat.x );
			localQuat.y = msg.ReadDeltaFloat( quat.y );
			localQuat.z = msg.ReadDeltaFloat( quat.z );

			current.axis = quat.ToMat3();
			current.localAxis = localQuat.ToMat3();*/
		}
Example #14
0
		public override void WriteToSnapshot(idBitMsgDelta msg)
		{
			if(this.Disposed == true)
			{
				throw new ObjectDisposedException(this.GetType().Name);
			}

			idConsole.Warning("TODO: idPhysics_Static.WriteToSnapshot");
			// TODO
			/*idCQuat quat, localQuat;

			quat = current.axis.ToCQuat();
			localQuat = current.localAxis.ToCQuat();

			msg.WriteFloat( current.origin[0] );
			msg.WriteFloat( current.origin[1] );
			msg.WriteFloat( current.origin[2] );
			msg.WriteFloat( quat.x );
			msg.WriteFloat( quat.y );
			msg.WriteFloat( quat.z );
			msg.WriteDeltaFloat( current.origin[0], current.localOrigin[0] );
			msg.WriteDeltaFloat( current.origin[1], current.localOrigin[1] );
			msg.WriteDeltaFloat( current.origin[2], current.localOrigin[2] );
			msg.WriteDeltaFloat( quat.x, localQuat.x );
			msg.WriteDeltaFloat( quat.y, localQuat.y );
			msg.WriteDeltaFloat( quat.z, localQuat.z );*/
		}
Example #15
0
		public virtual void WriteToSnapshot(idBitMsgDelta msg)
		{

		}
Example #16
0
 public abstract void ReadFromSnapshot(idBitMsgDelta msg);
Example #17
0
		public override void WriteToSnapshot(idBitMsgDelta msg)
		{
			if(this.Disposed == true)
			{
				throw new ObjectDisposedException(this.GetType().Name);
			}

			idConsole.Warning("TODO: idPlayer.WriteToSnapshot");
		}
Example #18
0
		public abstract void WriteToSnapshot(idBitMsgDelta msg);