Example #1
0
        public static Texture2D GetIcon(this icon icon)
        {
            if (_managementIcons == null)
            {
                _managementIcons = new List <Texture2D>();
            }

            var ind = (int)icon;

            while (_managementIcons.Count <= ind)
            {
                _managementIcons.Add(null);
            }

            if (_managementIcons[ind] != null)
            {
                return(_managementIcons[ind]);
            }

            switch (icon)
            {
            case icon.Red: return(ColorIcon(0) as Texture2D);

            case icon.Green: return(ColorIcon(1) as Texture2D);

            case icon.Blue: return(ColorIcon(2) as Texture2D);

            case icon.Alpha: return(ColorIcon(3) as Texture2D);

            default: return(icon.Load());
            }
        }