public RlGameContext(iRlStage stage, IList <Entity> es) { this.stage = stage; this.entities = es; this.logic = new RlLogic(this); this.evHub = new AnyRlEvHub(); }
public void debugPrint(iRlStage stage, int originX, int originY) { this.current().debugPrint(stage, originX, originY); }
public static bool contains(this iRlStage self, Vec2i pos) => self.bounds.contains(pos);