public override NT_STATUS GetAttributes(UserContext UserContext, FileContext FileObject, out DirectoryContext data)
        {
            //FIXME: attributes?  what attributes?

            //Should be implemented very fast, is called quit often
            data = new DirectoryContext();

            string   FileName = root + FileObject.Name;
            DateTime dd       = new DateTime(2007, 1, 1);

            if (phone.Exists(FileName) && !phone.IsDirectory(FileName))
            {
                data.Attrib         = FileAttributes.Normal;
                data.CreationTime   = dd;
                data.LastAccessTime = dd;
                data.LastWriteTime  = dd;
                data.FileSize       = (long)phone.FileSize(FileName); // data.AllocationSize willbe set to the same value
                data.Name           = FileObject.Name;
                data.ShortName      = "";                             //GetShortName(FileObject.Name);
                return(NT_STATUS.OK);
            }
            if (phone.Exists(FileName) && phone.IsDirectory(FileName))
            {
                data.Attrib         = FileAttributes.Directory;
                data.CreationTime   = dd;
                data.LastAccessTime = dd;
                data.LastWriteTime  = dd;
                data.FileSize       = (long)phone.FileSize(FileName);
                data.Name           = FileObject.Name;
                data.ShortName      = "";//GetShortName(FileName);
                return(NT_STATUS.OK);
            }

            // Now we know that the object is not there, let's see if the path (=UpperDir) is valid
            if (!Directory.Exists(root + Path.GetDirectoryName(FileObject.Name)))
            {
                return(NT_STATUS.OBJECT_PATH_NOT_FOUND);
            }
            return(NT_STATUS.OBJECT_NAME_NOT_FOUND);
        }
Example #2
0
 private Byte[] GetHeaderBytes(String fileName, Int32 offset, Int32 length)
 {
     Byte[] retval = null;
     using (Stream fileStream = iPhoneFile.OpenRead(phone, fileName)) {
         Byte[] buffer = new Byte[length];
         Int32  bytesRead;
         if ((offset + length) <= phone.FileSize(fileName))
         {
             bytesRead = fileStream.Read(buffer, offset, length);
             retval    = buffer;
         }
     }
     return(retval);
 }
Example #3
0
        private Byte[] ReadFile(String inFile, Int32 length)
        {
            Int32 bufferSize = myPhone.FileSize(inFile);
            Int32 maxBytes   = 0;

            if (length == -1)
            {
                maxBytes = bufferSize;
            }
            else
            {
                maxBytes = Math.Min(length, bufferSize);
            }
            Byte[] fileBuffer = new Byte[maxBytes];
            using (Stream inStream = iPhoneFile.OpenRead(myPhone, inFile)) {
                bufferSize = inStream.Read(fileBuffer, 0, fileBuffer.Length);
            }
            return(fileBuffer);
        }