// Start is called before the first frame update void Start() { h1 = transform.Find("help_1").GetComponent <help>(); h2 = transform.Find("help_2").GetComponent <help_2>(); h3 = transform.Find("help_3").GetComponent <help>(); h4 = transform.Find("help_4").GetComponent <help>(); h5 = transform.Find("help_5").GetComponent <help_2>(); help_1.SetActive(true); }
// Start is called before the first frame update void Start() { //h1 = GameObject.FindWithTag("help_1").GetComponent<help>(); //h2 = GameObject.FindWithTag("help_2").GetComponent<help_2>(); //h3 = GameObject.FindWithTag("help_3").GetComponent<help>(); //h4 = GameObject.FindWithTag("help_4").GetComponent<help>(); //h5 = GameObject.FindWithTag("help_5").GetComponent<help_2>(); h1 = transform.Find("help_1").GetComponent <help>(); h2 = transform.Find("help_2").GetComponent <help_2>(); h3 = transform.Find("help_3").GetComponent <help>(); h4 = transform.Find("help_4").GetComponent <help>(); h5 = transform.Find("help_5").GetComponent <help_2>(); help_1.SetActive(true); }
public override void OnEnter() { help_1.SetActive(true); if (h1 == null) { h1 = transform.Find("help_1").GetComponent <help>(); } if (h2 == null) { h2 = transform.Find("help_2").GetComponent <help_2>(); } if (h3 == null) { h3 = transform.Find("help_3").GetComponent <help>(); } if (h4 == null) { h4 = transform.Find("help_4").GetComponent <help>(); } if (h5 == null) { h5 = transform.Find("help_5").GetComponent <help_2>(); } h1.setBool(true); h1.shouldActive = true; h2.setBool(true); h3.setBool(true); h4.setBool(true); h5.setBool(true); help = false; base.OnEnter(); Time.timeScale = 1; if (canvasGroup == null) { canvasGroup = GetComponent <CanvasGroup>(); } canvasGroup.alpha = 1; canvasGroup.blocksRaycasts = true; onShow = true; }