Example #1
0
 public static void removeSong(grumbleAMP gA)
 {
     if (gA.songs.Length > 1)
     {
         grumbleSong[] tempSongs = new grumbleSong[gA.songs.Length];
         tempSongs = gA.songs;
         gA.songs[gA.songs.Length - 1] = null;
         DestroyImmediate(gA.songs[gA.songs.Length - 1]);
         gA.songs = new grumbleSong[gA.songs.Length - 1];
         for (int i = 0; i < gA.songs.Length; i++)
         {
             gA.songs[i] = tempSongs[i];
         }
     }
 }
Example #2
0
    public static void addSong(grumbleAMP gA)
    {
        grumbleSong[] tempSongs = new grumbleSong[gA.songs.Length];
        tempSongs = gA.songs;
        gA.songs  = new grumbleSong[gA.songs.Length + 1];
        for (int i = 0; i < tempSongs.Length; i++)
        {
            gA.songs[i] = tempSongs[i];
        }

        // Initializes Default Settings For A New Song
        gA.songs[gA.songs.Length - 1]                       = (grumbleSong)ScriptableObject.CreateInstance("grumbleSong");
        gA.songs[gA.songs.Length - 1].textName              = "SONG " + (gA.songs.Length - 1).ToString();
        gA.songs[gA.songs.Length - 1].layer                 = new AudioClip[1];
        gA.songs[gA.songs.Length - 1].layerNames            = new string[1];
        gA.songs[gA.songs.Length - 1].layerNames[0]         = "Layer 0";
        gA.songs[gA.songs.Length - 1].volumes               = new float[1];
        gA.songs[gA.songs.Length - 1].volumes[0]            = 1f;
        gA.songs[gA.songs.Length - 1].layerResourceNames    = new string[1];
        gA.songs[gA.songs.Length - 1].layerResourceNames[0] = "";
    }