Example #1
0
        public SignalAwaiter(Object source, StringName signal, Object target)
        {
            var awaiterGcHandle = CustomGCHandle.AllocStrong(this);

            using godot_string_name signalSrc = NativeFuncs.godotsharp_string_name_new_copy(
                      (godot_string_name)(signal?.NativeValue ?? default));
            NativeFuncs.godotsharp_internal_signal_awaiter_connect(Object.GetPtr(source), in signalSrc,
                                                                   Object.GetPtr(target), GCHandle.ToIntPtr(awaiterGcHandle));
        }
Example #2
0
 // Explicit name to make it very clear
 internal static StringName CreateTakingOwnershipOfDisposableValue(godot_string_name nativeValueToOwn)
 => new StringName(nativeValueToOwn);
Example #3
0
 private StringName(godot_string_name nativeValueToOwn)
 {
     NativeValue          = (godot_string_name.movable)nativeValueToOwn;
     _weakReferenceToSelf = DisposablesTracker.RegisterDisposable(this);
 }