Example #1
0
        public static Object pr_globals_read(int address)
        {
            globalvars_t globalvars = pr_global_struct[address * 4 / sizeof_globalvars_t];
            int          offset     = address % (sizeof_globalvars_t / 4);

            switch (offset)
            {
            case 0:
            case 1:
            case 2:
            case 3:
            case 4:
            case 5:
            case 6:
            case 7:
            case 8:
            case 9:
            case 10:
            case 11:
            case 12:
            case 13:
            case 14:
            case 15:
            case 16:
            case 17:
            case 18:
            case 19:
            case 20:
            case 21:
            case 22:
            case 23:
            case 24:
            case 25:
            case 26:
            case 27:
                return(globalvars.pad[offset]);

            case 28: return(globalvars.self);

            case 29: return(globalvars.other);

            case 30: return(globalvars.world);

            case 31: return(globalvars.time);

            case 32: return(globalvars.frametime);

            case 33: return(globalvars.force_retouch);

            case 34: return(globalvars.mapname);

            case 35: return(globalvars.deathmatch);

            case 36: return(globalvars.coop);

            case 37: return(globalvars.teamplay);

            case 38: return(globalvars.serverflags);

            case 39: return(globalvars.total_secrets);

            case 40: return(globalvars.total_monsters);

            case 41: return(globalvars.found_secrets);

            case 42: return(globalvars.killed_monsters);

            case 43: return(globalvars.parm1);

            case 44: return(globalvars.parm2);

            case 45: return(globalvars.parm3);

            case 46: return(globalvars.parm4);

            case 47: return(globalvars.parm5);

            case 48: return(globalvars.parm6);

            case 49: return(globalvars.parm7);

            case 50: return(globalvars.parm8);

            case 51: return(globalvars.parm9);

            case 52: return(globalvars.parm10);

            case 53: return(globalvars.parm11);

            case 54: return(globalvars.parm12);

            case 55: return(globalvars.parm13);

            case 56: return(globalvars.parm14);

            case 57: return(globalvars.parm15);

            case 58: return(globalvars.parm16);

            case 59: return(globalvars.v_forward[0]);

            case 60: return(globalvars.v_forward[1]);

            case 61: return(globalvars.v_forward[2]);

            case 62: return(globalvars.v_up[0]);

            case 63: return(globalvars.v_up[1]);

            case 64: return(globalvars.v_up[2]);

            case 65: return(globalvars.v_right[0]);

            case 66: return(globalvars.v_right[1]);

            case 67: return(globalvars.v_right[2]);

            case 68: return(globalvars.trace_allsolid);

            case 69: return(globalvars.trace_startsolid);

            case 70: return(globalvars.trace_fraction);

            case 71: return(globalvars.trace_endpos[0]);

            case 72: return(globalvars.trace_endpos[1]);

            case 73: return(globalvars.trace_endpos[2]);

            case 74: return(globalvars.trace_plane_normal[0]);

            case 75: return(globalvars.trace_plane_normal[1]);

            case 76: return(globalvars.trace_plane_normal[2]);

            case 77: return(globalvars.trace_plane_dist);

            case 78: return(globalvars.trace_ent);

            case 79: return(globalvars.trace_inopen);

            case 80: return(globalvars.trace_inwater);

            case 81: return(globalvars.msg_entity);

            case 82: return(globalvars.main);

            case 83: return(globalvars.StartFrame);

            case 84: return(globalvars.PlayerPreThink);

            case 85: return(globalvars.PlayerPostThink);

            case 86: return(globalvars.ClientKill);

            case 87: return(globalvars.ClientConnect);

            case 88: return(globalvars.PutClientInServer);

            case 89: return(globalvars.ClientDisconnect);

            case 90: return(globalvars.SetNewParms);

            case 91: return(globalvars.SetChangeParms);
            }
            return(null);
        }
Example #2
0
    public static void PR_LoadProgs()
    {
        FreeHandles();

        ClearState();
        _DynamicStrings.Clear();

        // flush the non-C variable lookup cache
        for (int i = 0; i < q_shared.GEFV_CACHESIZE; i++)
        {
            gefvCache[i].field = null;
        }

        CRC_Init(out pr_crc);

        byte[] buf = COM_LoadFile("progs.dat");

        progs = BytesToStructure <dprograms_t>(buf, 0);
        if (progs == null)
        {
            Sys_Error("PR_LoadProgs: couldn't load progs.dat");
        }
        Con_DPrintf("Programs occupy {0}K.\n", buf.Length / 1024);

        for (int i = 0; i < buf.Length; i++)
        {
            CRC_ProcessByte(ref pr_crc, buf[i]);
        }

        // byte swap the header
        progs.SwapBytes();

        if (progs.version != q_shared.PROG_VERSION)
        {
            Sys_Error("progs.dat has wrong version number ({0} should be {1})", progs.version, q_shared.PROG_VERSION);
        }
        if (progs.crc != q_shared.PROGHEADER_CRC)
        {
            Sys_Error("progs.dat system vars have been modified, progdefs.h is out of date");
        }

        // Functions
        pr_functions = new dfunction_t[progs.numfunctions];
        int offset = progs.ofs_functions;

        for (int i = 0; i < pr_functions.Length; i++, offset += dfunction_t.SizeInBytes)
        {
            pr_functions[i] = BytesToStructure <dfunction_t>(buf, offset);
            pr_functions[i].SwapBytes();
        }

        // strings
        offset = progs.ofs_strings;
        int str0 = offset;

        for (int i = 0; i < progs.numstrings; i++, offset++)
        {
            // count string length
            while (buf[offset] != 0)
            {
                offset++;
            }
        }
        int length = offset - str0;

        pr_strings = Encoding.ASCII.GetString(buf, str0, length);

        // Globaldefs
        pr_globaldefs = new ddef_t[progs.numglobaldefs];
        offset        = progs.ofs_globaldefs;
        for (int i = 0; i < pr_globaldefs.Length; i++, offset += ddef_t.SizeInBytes)
        {
            pr_globaldefs[i] = BytesToStructure <ddef_t>(buf, offset);
            pr_globaldefs[i].SwapBytes();
        }

        // Fielddefs
        pr_fielddefs = new ddef_t[progs.numfielddefs];
        offset       = progs.ofs_fielddefs;
        for (int i = 0; i < pr_fielddefs.Length; i++, offset += ddef_t.SizeInBytes)
        {
            pr_fielddefs[i] = BytesToStructure <ddef_t>(buf, offset);
            pr_fielddefs[i].SwapBytes();
            if ((pr_fielddefs[i].type & q_shared.DEF_SAVEGLOBAL) != 0)
            {
                Sys_Error("PR_LoadProgs: pr_fielddefs[i].type & q_shared.DEF_SAVEGLOBAL");
            }
        }

        // Statements
        pr_statements = new dstatement_t[progs.numstatements];
        offset        = progs.ofs_statements;
        for (int i = 0; i < pr_statements.Length; i++, offset += dstatement_t.SizeInBytes)
        {
            pr_statements[i] = BytesToStructure <dstatement_t>(buf, offset);
            pr_statements[i].SwapBytes();
        }

        // Swap bytes inplace if needed
        if (!BitConverter.IsLittleEndian)
        {
            offset = progs.ofs_globals;
            for (int i = 0; i < progs.numglobals; i++, offset += 4)
            {
                SwapHelper.Swap4b(buf, offset);
            }
        }
        pr_global_struct = BytesToStructure <globalvars_t>(buf, progs.ofs_globals);
        _Globals         = new float[progs.numglobals - globalvars_t.SizeInBytes / 4];
        Buffer.BlockCopy(buf, progs.ofs_globals + globalvars_t.SizeInBytes, _Globals, 0, _Globals.Length * 4);

        pr_edict_size = progs.entityfields * 4 + dedict_t.SizeInBytes - entvars_t.SizeInBytes;

        _HGlobals    = GCHandle.Alloc(_Globals, GCHandleType.Pinned);
        _GlobalsAddr = _HGlobals.AddrOfPinnedObject().ToInt64();

        _HGlobalStruct    = GCHandle.Alloc(pr_global_struct, GCHandleType.Pinned);
        _GlobalStructAddr = _HGlobalStruct.AddrOfPinnedObject().ToInt64();
    }
Example #3
0
        public static void pr_globals_write(int address, Object value)
        {
            globalvars_t globalvars = pr_global_struct[address * 4 / sizeof_globalvars_t];
            int          offset     = address % (sizeof_globalvars_t / 4);

            switch (offset)
            {
            case 0:
            case 1:
            case 2:
            case 3:
            case 4:
            case 5:
            case 6:
            case 7:
            case 8:
            case 9:
            case 10:
            case 11:
            case 12:
            case 13:
            case 14:
            case 15:
            case 16:
            case 17:
            case 18:
            case 19:
            case 20:
            case 21:
            case 22:
            case 23:
            case 24:
            case 25:
            case 26:
            case 27:
                globalvars.pad[offset] = cast_int(value); break;

            case 28: globalvars.self = cast_int(value); break;

            case 29: globalvars.other = cast_int(value); break;

            case 30: globalvars.world = cast_int(value); break;

            case 31: globalvars.time = cast_float(value); break;

            case 32: globalvars.frametime = cast_float(value); break;

            case 33: globalvars.force_retouch = cast_float(value); break;

            case 34: globalvars.mapname = cast_int(value); break;

            case 35: globalvars.deathmatch = cast_float(value); break;

            case 36: globalvars.coop = cast_float(value); break;

            case 37: globalvars.teamplay = cast_float(value); break;

            case 38: globalvars.serverflags = cast_float(value); break;

            case 40: globalvars.total_monsters = cast_float(value); break;

            case 41: globalvars.found_secrets = cast_float(value); break;

            case 42: globalvars.killed_monsters = cast_float(value); break;

            case 43: globalvars.parm1 = cast_float(value); break;

            case 44: globalvars.parm2 = cast_float(value); break;

            case 45: globalvars.parm3 = cast_float(value); break;

            case 46: globalvars.parm4 = cast_float(value); break;

            case 47: globalvars.parm5 = cast_float(value); break;

            case 48: globalvars.parm6 = cast_float(value); break;

            case 49: globalvars.parm7 = cast_float(value); break;

            case 50: globalvars.parm8 = cast_float(value); break;

            case 51: globalvars.parm9 = cast_float(value); break;

            case 52: globalvars.parm10 = cast_float(value); break;

            case 53: globalvars.parm11 = cast_float(value); break;

            case 54: globalvars.parm12 = cast_float(value); break;

            case 55: globalvars.parm13 = cast_float(value); break;

            case 56: globalvars.parm14 = cast_float(value); break;

            case 57: globalvars.parm15 = cast_float(value); break;

            case 58: globalvars.parm16 = cast_float(value); break;

            case 59: globalvars.v_forward[0] = cast_float(value); break;

            case 60: globalvars.v_forward[1] = cast_float(value); break;

            case 61: globalvars.v_forward[2] = cast_float(value); break;

            case 62: globalvars.v_up[0] = cast_float(value); break;

            case 63: globalvars.v_up[1] = cast_float(value); break;

            case 64: globalvars.v_up[2] = cast_float(value); break;

            case 65: globalvars.v_right[0] = cast_float(value); break;

            case 66: globalvars.v_right[1] = cast_float(value); break;

            case 67: globalvars.v_right[2] = cast_float(value); break;

            case 68: globalvars.trace_allsolid = cast_float(value); break;

            case 69: globalvars.trace_startsolid = cast_float(value); break;

            case 70: globalvars.trace_fraction = cast_float(value); break;

            case 71: globalvars.trace_endpos[0] = cast_float(value); break;

            case 72: globalvars.trace_endpos[1] = cast_float(value); break;

            case 73: globalvars.trace_endpos[2] = cast_float(value); break;

            case 74: globalvars.trace_plane_normal[0] = cast_float(value); break;

            case 75: globalvars.trace_plane_normal[1] = cast_float(value); break;

            case 76: globalvars.trace_plane_normal[2] = cast_float(value); break;

            case 77: globalvars.trace_plane_dist = cast_float(value); break;

            case 78: globalvars.trace_ent = cast_int(value); break;

            case 79: globalvars.trace_inopen = cast_float(value); break;

            case 80: globalvars.trace_inwater = cast_float(value); break;

            case 81: globalvars.msg_entity = cast_int(value); break;

            case 82: globalvars.main = cast_int(value); break;

            case 83: globalvars.StartFrame = cast_int(value); break;

            case 84: globalvars.PlayerPreThink = cast_int(value); break;

            case 85: globalvars.PlayerPostThink = cast_int(value); break;

            case 86: globalvars.ClientKill = cast_int(value); break;

            case 87: globalvars.ClientConnect = cast_int(value); break;

            case 88: globalvars.PutClientInServer = cast_int(value); break;

            case 89: globalvars.ClientDisconnect = cast_int(value); break;

            case 90: globalvars.SetNewParms = cast_int(value); break;

            case 91: globalvars.SetChangeParms = cast_int(value); break;

            default: break;
            }
        }